| RayRayvsTheWrld vs Kazuya | 25–32 | 43.86% |
| RayRayvsTheWrld vs Reina | 27–28 | 49.09% |
| RayRayvsTheWrld vs King | 22–23 | 48.89% |
| RayRayvsTheWrld vs Jin | 29–8 | 78.38% |
| RayRayvsTheWrld vs Heihachi | 19–13 | 59.38% |
| RayRayvsTheWrld vs Law | 17–13 | 56.67% |
| RayRayvsTheWrld vs Asuka | 8–16 | 33.33% |
| RayRayvsTheWrld vs Steve | 14–8 | 63.64% |
| RayRayvsTheWrld vs Azucena | 9–12 | 42.86% |
| RayRayvsTheWrld vs Lars | 12–8 | 60.00% |
| RayRayvsTheWrld vs Bryan | 9–10 | 47.37% |
| RayRayvsTheWrld vs Lidia | 7–12 | 36.84% |
| RayRayvsTheWrld vs Clive | 14–5 | 73.68% |
| RayRayvsTheWrld vs Lili | 12–6 | 66.67% |
| RayRayvsTheWrld vs Victor | 9–8 | 52.94% |
| RayRayvsTheWrld vs Paul | 5–11 | 31.25% |
| RayRayvsTheWrld vs Jack-8 | 6–9 | 40.00% |
| RayRayvsTheWrld vs Jun | 8–7 | 53.33% |
| RayRayvsTheWrld vs Anna | 7–7 | 50.00% |
| RayRayvsTheWrld vs Xiaoyu | 6–7 | 46.15% |
| RayRayvsTheWrld vs Leroy | 7–4 | 63.64% |
| RayRayvsTheWrld vs Hwoarang | 9–1 | 90.00% |
| RayRayvsTheWrld vs Alisa | 6–4 | 60.00% |
| RayRayvsTheWrld vs Nina | 6–3 | 66.67% |
| RayRayvsTheWrld vs Lee | 3–5 | 37.50% |
| RayRayvsTheWrld vs Yoshimitsu | 1–6 | 14.29% |
| RayRayvsTheWrld vs Feng | 4–3 | 57.14% |
| RayRayvsTheWrld vs Dragunov | 3–4 | 42.86% |
| RayRayvsTheWrld vs Panda | 0–7 | 0.00% |
| RayRayvsTheWrld vs Eddy | 4–3 | 57.14% |
| RayRayvsTheWrld vs Devil Jin | 4–2 | 66.67% |
| RayRayvsTheWrld vs Shaheen | 3–2 | 60.00% |
| RayRayvsTheWrld vs Raven | 3–2 | 60.00% |
| RayRayvsTheWrld vs Fahkumram | 3–1 | 75.00% |
| RayRayvsTheWrld vs Kuma | 2–1 | 66.67% |
| RayRayvsTheWrld vs Leo | 2–0 | 100.00% |
| RayRayvsTheWrld vs Claudio | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.