| BIGBOSSKILL vs Kazuya | 84–100 | 45.65% |
| BIGBOSSKILL vs Jin | 70–96 | 42.17% |
| BIGBOSSKILL vs Bryan | 52–85 | 37.96% |
| BIGBOSSKILL vs Steve | 58–58 | 50.00% |
| BIGBOSSKILL vs Hwoarang | 41–60 | 40.59% |
| BIGBOSSKILL vs Armor King | 41–54 | 43.16% |
| BIGBOSSKILL vs Law | 41–51 | 44.57% |
| BIGBOSSKILL vs Reina | 40–51 | 43.96% |
| BIGBOSSKILL vs King | 27–60 | 31.03% |
| BIGBOSSKILL vs Dragunov | 41–44 | 48.24% |
| BIGBOSSKILL vs Heihachi | 32–43 | 42.67% |
| BIGBOSSKILL vs Paul | 18–48 | 27.27% |
| BIGBOSSKILL vs Lee | 25–40 | 38.46% |
| BIGBOSSKILL vs Nina | 37–21 | 63.79% |
| BIGBOSSKILL vs Yoshimitsu | 27–30 | 47.37% |
| BIGBOSSKILL vs Victor | 32–25 | 56.14% |
| BIGBOSSKILL vs Anna | 24–31 | 43.64% |
| BIGBOSSKILL vs Asuka | 23–28 | 45.10% |
| BIGBOSSKILL vs Azucena | 22–25 | 46.81% |
| BIGBOSSKILL vs Lars | 22–23 | 48.89% |
| BIGBOSSKILL vs Devil Jin | 15–29 | 34.09% |
| BIGBOSSKILL vs Fahkumram | 12–32 | 27.27% |
| BIGBOSSKILL vs Lili | 20–23 | 46.51% |
| BIGBOSSKILL vs Feng | 26–15–1 | 63.41% |
| BIGBOSSKILL vs Xiaoyu | 20–21 | 48.78% |
| BIGBOSSKILL vs Eddy | 16–22 | 42.11% |
| BIGBOSSKILL vs Jun | 17–18 | 48.57% |
| BIGBOSSKILL vs Miary Zo | 9–23 | 28.12% |
| BIGBOSSKILL vs Jack-8 | 14–16 | 46.67% |
| BIGBOSSKILL vs Clive | 11–14 | 44.00% |
| BIGBOSSKILL vs Leroy | 11–13 | 45.83% |
| BIGBOSSKILL vs Lidia | 12–10 | 54.55% |
| BIGBOSSKILL vs Claudio | 7–12 | 36.84% |
| BIGBOSSKILL vs Shaheen | 6–13 | 31.58% |
| BIGBOSSKILL vs Kuma | 8–11 | 42.11% |
| BIGBOSSKILL vs Leo | 9–9 | 50.00% |
| BIGBOSSKILL vs Alisa | 9–9 | 50.00% |
| BIGBOSSKILL vs Zafina | 6–11 | 35.29% |
| BIGBOSSKILL vs Raven | 7–5 | 58.33% |
| BIGBOSSKILL vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.