| Daddy-BGB vs Jin | 294–242 | 54.85% |
| Daddy-BGB vs Hwoarang | 257–199 | 56.36% |
| Daddy-BGB vs Law | 259–182 | 58.73% |
| Daddy-BGB vs Steve | 220–214 | 50.69% |
| Daddy-BGB vs King | 215–204 | 51.31% |
| Daddy-BGB vs Kazuya | 220–187 | 54.05% |
| Daddy-BGB vs Bryan | 180–181 | 49.86% |
| Daddy-BGB vs Reina | 166–151 | 52.37% |
| Daddy-BGB vs Lars | 157–159 | 49.68% |
| Daddy-BGB vs Lee | 131–136 | 49.06% |
| Daddy-BGB vs Yoshimitsu | 122–141 | 46.39% |
| Daddy-BGB vs Nina | 134–128 | 51.15% |
| Daddy-BGB vs Paul | 151–109 | 58.08% |
| Daddy-BGB vs Lili | 126–128 | 49.61% |
| Daddy-BGB vs Jun | 116–128 | 47.54% |
| Daddy-BGB vs Feng | 109–124 | 46.78% |
| Daddy-BGB vs Dragunov | 123–106 | 53.71% |
| Daddy-BGB vs Devil Jin | 121–103 | 54.02% |
| Daddy-BGB vs Asuka | 116–96 | 54.72% |
| Daddy-BGB vs Raven | 93–111 | 45.59% |
| Daddy-BGB vs Azucena | 121–77 | 61.11% |
| Daddy-BGB vs Eddy | 102–93 | 52.31% |
| Daddy-BGB vs Victor | 89–99 | 47.34% |
| Daddy-BGB vs Xiaoyu | 82–81 | 50.31% |
| Daddy-BGB vs Leroy | 79–83 | 48.77% |
| Daddy-BGB vs Jack-8 | 67–92 | 42.14% |
| Daddy-BGB vs Alisa | 75–72 | 51.02% |
| Daddy-BGB vs Leo | 75–67 | 52.82% |
| Daddy-BGB vs Lidia | 65–58 | 52.85% |
| Daddy-BGB vs Heihachi | 59–64 | 47.97% |
| Daddy-BGB vs Claudio | 62–60 | 50.82% |
| Daddy-BGB vs Kuma | 53–64 | 45.30% |
| Daddy-BGB vs Zafina | 56–58 | 49.12% |
| Daddy-BGB vs Clive | 45–60 | 42.86% |
| Daddy-BGB vs Shaheen | 54–49 | 52.43% |
| Daddy-BGB vs Anna | 25–34 | 42.37% |
| Daddy-BGB vs Panda | 12–12 | 50.00% |
| Daddy-BGB vs Fahkumram | 9–6 | 60.00% |
| Daddy-BGB vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.