| Jayz3LGaming vs Kazuya | 74–63 | 54.01% |
| Jayz3LGaming vs Dragunov | 74–62 | 54.41% |
| Jayz3LGaming vs Reina | 70–53 | 56.91% |
| Jayz3LGaming vs Jin | 67–49 | 57.76% |
| Jayz3LGaming vs Steve | 74–21 | 77.89% |
| Jayz3LGaming vs Bryan | 49–43 | 53.26% |
| Jayz3LGaming vs Hwoarang | 45–32 | 58.44% |
| Jayz3LGaming vs King | 37–37 | 50.00% |
| Jayz3LGaming vs Victor | 30–34 | 46.88% |
| Jayz3LGaming vs Yoshimitsu | 42–18 | 70.00% |
| Jayz3LGaming vs Asuka | 37–21 | 63.79% |
| Jayz3LGaming vs Law | 36–20 | 64.29% |
| Jayz3LGaming vs Jun | 31–24 | 56.36% |
| Jayz3LGaming vs Lili | 31–23 | 57.41% |
| Jayz3LGaming vs Paul | 25–22 | 53.19% |
| Jayz3LGaming vs Xiaoyu | 18–24 | 42.86% |
| Jayz3LGaming vs Lidia | 12–27 | 30.77% |
| Jayz3LGaming vs Heihachi | 17–20 | 45.95% |
| Jayz3LGaming vs Leo | 26–10 | 72.22% |
| Jayz3LGaming vs Lars | 25–9 | 73.53% |
| Jayz3LGaming vs Fahkumram | 16–18 | 47.06% |
| Jayz3LGaming vs Claudio | 20–12 | 62.50% |
| Jayz3LGaming vs Alisa | 16–15 | 51.61% |
| Jayz3LGaming vs Nina | 19–12 | 61.29% |
| Jayz3LGaming vs Devil Jin | 11–18 | 37.93% |
| Jayz3LGaming vs Lee | 13–15 | 46.43% |
| Jayz3LGaming vs Leroy | 16–12 | 57.14% |
| Jayz3LGaming vs Jack-8 | 11–10 | 52.38% |
| Jayz3LGaming vs Shaheen | 11–10 | 52.38% |
| Jayz3LGaming vs Eddy | 12–7 | 63.16% |
| Jayz3LGaming vs Azucena | 5–13 | 27.78% |
| Jayz3LGaming vs Armor King | 9–8 | 52.94% |
| Jayz3LGaming vs Kuma | 8–8 | 50.00% |
| Jayz3LGaming vs Clive | 9–6 | 60.00% |
| Jayz3LGaming vs Feng | 5–9 | 35.71% |
| Jayz3LGaming vs Raven | 4–7 | 36.36% |
| Jayz3LGaming vs Anna | 2–8 | 20.00% |
| Jayz3LGaming vs Panda | 3–6 | 33.33% |
| Jayz3LGaming vs Zafina | 6–1 | 85.71% |
| Jayz3LGaming vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.