| KurdishEagle vs Jin | 99–85 | 53.80% |
| KurdishEagle vs King | 68–61 | 52.71% |
| KurdishEagle vs Kazuya | 55–68 | 44.72% |
| KurdishEagle vs Bryan | 48–51 | 48.48% |
| KurdishEagle vs Paul | 45–46 | 49.45% |
| KurdishEagle vs Hwoarang | 47–43 | 52.22% |
| KurdishEagle vs Law | 49–31 | 61.25% |
| KurdishEagle vs Reina | 43–34 | 55.84% |
| KurdishEagle vs Yoshimitsu | 32–43 | 42.67% |
| KurdishEagle vs Lili | 24–41 | 36.92% |
| KurdishEagle vs Dragunov | 30–31 | 49.18% |
| KurdishEagle vs Eddy | 34–25 | 57.63% |
| KurdishEagle vs Azucena | 29–27 | 51.79% |
| KurdishEagle vs Steve | 31–22 | 58.49% |
| KurdishEagle vs Devil Jin | 28–25 | 52.83% |
| KurdishEagle vs Nina | 29–23 | 55.77% |
| KurdishEagle vs Jun | 14–32 | 30.43% |
| KurdishEagle vs Leroy | 19–17 | 52.78% |
| KurdishEagle vs Lee | 13–21 | 38.24% |
| KurdishEagle vs Asuka | 12–21 | 36.36% |
| KurdishEagle vs Lars | 13–18 | 41.94% |
| KurdishEagle vs Claudio | 12–17 | 41.38% |
| KurdishEagle vs Heihachi | 17–12 | 58.62% |
| KurdishEagle vs Feng | 19–9 | 67.86% |
| KurdishEagle vs Victor | 13–13 | 50.00% |
| KurdishEagle vs Alisa | 14–10 | 58.33% |
| KurdishEagle vs Xiaoyu | 11–12 | 47.83% |
| KurdishEagle vs Raven | 10–12 | 45.45% |
| KurdishEagle vs Kuma | 9–9 | 50.00% |
| KurdishEagle vs Jack-8 | 8–9 | 47.06% |
| KurdishEagle vs Leo | 6–10 | 37.50% |
| KurdishEagle vs Shaheen | 6–9 | 40.00% |
| KurdishEagle vs Lidia | 8–6 | 57.14% |
| KurdishEagle vs Zafina | 4–8 | 33.33% |
| KurdishEagle vs Armor King | 6–2 | 75.00% |
| KurdishEagle vs Clive | 2–4 | 33.33% |
| KurdishEagle vs Panda | 2–1 | 66.67% |
| KurdishEagle vs Fahkumram | 2–1 | 66.67% |
| KurdishEagle vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.