| DarkJGTE vs Kazuya | 192–196 | 49.48% |
| DarkJGTE vs King | 183–183 | 50.00% |
| DarkJGTE vs Jin | 149–185 | 44.61% |
| DarkJGTE vs Bryan | 160–164 | 49.38% |
| DarkJGTE vs Reina | 157–129 | 54.90% |
| DarkJGTE vs Hwoarang | 137–134 | 50.55% |
| DarkJGTE vs Steve | 118–138 | 46.09% |
| DarkJGTE vs Law | 114–137 | 45.42% |
| DarkJGTE vs Lili | 105–111 | 48.61% |
| DarkJGTE vs Lee | 92–120 | 43.40% |
| DarkJGTE vs Dragunov | 93–118 | 44.08% |
| DarkJGTE vs Azucena | 110–80 | 57.89% |
| DarkJGTE vs Paul | 76–105 | 41.99% |
| DarkJGTE vs Yoshimitsu | 78–101 | 43.58% |
| DarkJGTE vs Jun | 84–94 | 47.19% |
| DarkJGTE vs Feng | 68–90 | 43.04% |
| DarkJGTE vs Lars | 58–92 | 38.67% |
| DarkJGTE vs Eddy | 64–82 | 43.84% |
| DarkJGTE vs Leo | 72–73 | 49.66% |
| DarkJGTE vs Lidia | 73–63 | 53.68% |
| DarkJGTE vs Victor | 57–70 | 44.88% |
| DarkJGTE vs Xiaoyu | 47–74 | 38.84% |
| DarkJGTE vs Heihachi | 51–52 | 49.51% |
| DarkJGTE vs Asuka | 55–45 | 55.00% |
| DarkJGTE vs Nina | 44–54 | 44.90% |
| DarkJGTE vs Raven | 43–51 | 45.74% |
| DarkJGTE vs Devil Jin | 46–44 | 51.11% |
| DarkJGTE vs Leroy | 46–38 | 54.76% |
| DarkJGTE vs Claudio | 36–35 | 50.70% |
| DarkJGTE vs Jack-8 | 37–33 | 52.86% |
| DarkJGTE vs Alisa | 25–42 | 37.31% |
| DarkJGTE vs Shaheen | 23–19 | 54.76% |
| DarkJGTE vs Kuma | 18–19 | 48.65% |
| DarkJGTE vs Zafina | 8–29 | 21.62% |
| DarkJGTE vs Panda | 15–7 | 68.18% |
| DarkJGTE vs Clive | 9–11 | 45.00% |
| DarkJGTE vs Fahkumram | 10–10 | 50.00% |
| DarkJGTE vs Anna | 7–5 | 58.33% |
| DarkJGTE vs Armor King | 5–1 | 83.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.