| LUKE IFIL vs Hwoarang | 165–98 | 62.74% |
| LUKE IFIL vs Jin | 147–97 | 60.25% |
| LUKE IFIL vs King | 128–103 | 55.41% |
| LUKE IFIL vs Law | 117–100 | 53.92% |
| LUKE IFIL vs Kazuya | 78–88 | 46.99% |
| LUKE IFIL vs Paul | 71–68 | 51.08% |
| LUKE IFIL vs Yoshimitsu | 68–57 | 54.40% |
| LUKE IFIL vs Bryan | 58–54 | 51.79% |
| LUKE IFIL vs Steve | 56–50–1 | 52.83% |
| LUKE IFIL vs Devil Jin | 48–50 | 48.98% |
| LUKE IFIL vs Nina | 61–37 | 62.24% |
| LUKE IFIL vs Lili | 43–44 | 49.43% |
| LUKE IFIL vs Jun | 39–43 | 47.56% |
| LUKE IFIL vs Alisa | 41–40 | 50.62% |
| LUKE IFIL vs Dragunov | 40–40 | 50.00% |
| LUKE IFIL vs Xiaoyu | 35–39 | 47.30% |
| LUKE IFIL vs Lars | 35–36 | 49.30% |
| LUKE IFIL vs Heihachi | 29–40 | 42.03% |
| LUKE IFIL vs Feng | 33–35 | 48.53% |
| LUKE IFIL vs Victor | 38–29 | 56.72% |
| LUKE IFIL vs Asuka | 35–31 | 53.03% |
| LUKE IFIL vs Reina | 28–37 | 43.08% |
| LUKE IFIL vs Lee | 32–30 | 51.61% |
| LUKE IFIL vs Eddy | 32–30 | 51.61% |
| LUKE IFIL vs Azucena | 19–30 | 38.78% |
| LUKE IFIL vs Raven | 22–23 | 48.89% |
| LUKE IFIL vs Lidia | 20–20 | 50.00% |
| LUKE IFIL vs Kuma | 18–21 | 46.15% |
| LUKE IFIL vs Zafina | 24–14 | 63.16% |
| LUKE IFIL vs Leroy | 22–16 | 57.89% |
| LUKE IFIL vs Jack-8 | 13–22 | 37.14% |
| LUKE IFIL vs Leo | 12–16 | 42.86% |
| LUKE IFIL vs Claudio | 10–18 | 35.71% |
| LUKE IFIL vs Clive | 13–11 | 54.17% |
| LUKE IFIL vs Shaheen | 10–9 | 52.63% |
| LUKE IFIL vs Miary Zo | 7–12 | 36.84% |
| LUKE IFIL vs Armor King | 5–12 | 29.41% |
| LUKE IFIL vs Anna | 7–7 | 50.00% |
| LUKE IFIL vs Fahkumram | 3–7 | 30.00% |
| LUKE IFIL vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.