| ENDERBORN_ vs Jin | 49–36 | 57.65% |
| ENDERBORN_ vs Paul | 38–30 | 55.88% |
| ENDERBORN_ vs Hwoarang | 35–33 | 51.47% |
| ENDERBORN_ vs Kazuya | 32–34 | 48.48% |
| ENDERBORN_ vs Law | 22–41 | 34.92% |
| ENDERBORN_ vs Yoshimitsu | 32–25 | 56.14% |
| ENDERBORN_ vs Bryan | 28–27 | 50.91% |
| ENDERBORN_ vs Steve | 32–23 | 58.18% |
| ENDERBORN_ vs King | 23–26 | 46.94% |
| ENDERBORN_ vs Feng | 23–25 | 47.92% |
| ENDERBORN_ vs Dragunov | 25–20 | 55.56% |
| ENDERBORN_ vs Lee | 25–20 | 55.56% |
| ENDERBORN_ vs Reina | 25–14 | 64.10% |
| ENDERBORN_ vs Jack-8 | 19–18 | 51.35% |
| ENDERBORN_ vs Claudio | 21–15 | 58.33% |
| ENDERBORN_ vs Devil Jin | 12–21 | 36.36% |
| ENDERBORN_ vs Jun | 15–17 | 46.88% |
| ENDERBORN_ vs Nina | 10–21 | 32.26% |
| ENDERBORN_ vs Fahkumram | 15–14 | 51.72% |
| ENDERBORN_ vs Azucena | 13–15 | 46.43% |
| ENDERBORN_ vs Heihachi | 14–12 | 53.85% |
| ENDERBORN_ vs Zafina | 17–8 | 68.00% |
| ENDERBORN_ vs Lili | 7–17 | 29.17% |
| ENDERBORN_ vs Leroy | 15–9 | 62.50% |
| ENDERBORN_ vs Lars | 15–8 | 65.22% |
| ENDERBORN_ vs Victor | 10–13 | 43.48% |
| ENDERBORN_ vs Asuka | 13–9 | 59.09% |
| ENDERBORN_ vs Alisa | 10–11 | 47.62% |
| ENDERBORN_ vs Lidia | 10–10 | 50.00% |
| ENDERBORN_ vs Xiaoyu | 9–9 | 50.00% |
| ENDERBORN_ vs Shaheen | 12–5 | 70.59% |
| ENDERBORN_ vs Raven | 10–7 | 58.82% |
| ENDERBORN_ vs Kuma | 2–10 | 16.67% |
| ENDERBORN_ vs Leo | 6–3–1 | 66.67% |
| ENDERBORN_ vs Panda | 4–4 | 50.00% |
| ENDERBORN_ vs Eddy | 4–3 | 57.14% |
| ENDERBORN_ vs Anna | 5–2 | 71.43% |
| ENDERBORN_ vs Clive | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.