| couldBeAnas vs Kazuya | 52–53 | 49.52% |
| couldBeAnas vs Jin | 59–38 | 60.82% |
| couldBeAnas vs King | 58–34 | 63.04% |
| couldBeAnas vs Dragunov | 36–42 | 46.15% |
| couldBeAnas vs Law | 27–50 | 35.06% |
| couldBeAnas vs Steve | 45–29 | 60.81% |
| couldBeAnas vs Heihachi | 40–33 | 54.79% |
| couldBeAnas vs Hwoarang | 36–35 | 50.70% |
| couldBeAnas vs Bryan | 24–33 | 42.11% |
| couldBeAnas vs Lili | 18–36 | 33.33% |
| couldBeAnas vs Reina | 30–24 | 55.56% |
| couldBeAnas vs Devil Jin | 23–30 | 43.40% |
| couldBeAnas vs Yoshimitsu | 22–24 | 47.83% |
| couldBeAnas vs Paul | 24–21 | 53.33% |
| couldBeAnas vs Alisa | 25–19 | 56.82% |
| couldBeAnas vs Clive | 20–18 | 52.63% |
| couldBeAnas vs Fahkumram | 15–22 | 40.54% |
| couldBeAnas vs Feng | 16–20 | 44.44% |
| couldBeAnas vs Lars | 19–17 | 52.78% |
| couldBeAnas vs Eddy | 13–23 | 36.11% |
| couldBeAnas vs Armor King | 14–20 | 41.18% |
| couldBeAnas vs Victor | 16–17 | 48.48% |
| couldBeAnas vs Asuka | 16–15 | 51.61% |
| couldBeAnas vs Jun | 19–9 | 67.86% |
| couldBeAnas vs Nina | 16–11 | 59.26% |
| couldBeAnas vs Anna | 8–17 | 32.00% |
| couldBeAnas vs Lee | 12–12 | 50.00% |
| couldBeAnas vs Claudio | 7–14 | 33.33% |
| couldBeAnas vs Azucena | 6–15 | 28.57% |
| couldBeAnas vs Jack-8 | 10–9 | 52.63% |
| couldBeAnas vs Xiaoyu | 12–6 | 66.67% |
| couldBeAnas vs Lidia | 8–10 | 44.44% |
| couldBeAnas vs Leroy | 9–7 | 56.25% |
| couldBeAnas vs Shaheen | 7–6 | 53.85% |
| couldBeAnas vs Kuma | 7–4 | 63.64% |
| couldBeAnas vs Raven | 7–4 | 63.64% |
| couldBeAnas vs Miary Zo | 2–8 | 20.00% |
| couldBeAnas vs Leo | 4–2 | 66.67% |
| couldBeAnas vs Panda | 0–6 | 0.00% |
| couldBeAnas vs Zafina | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.