| UncleSean89 vs King | 74–24 | 75.51% |
| UncleSean89 vs Jin | 63–30 | 67.74% |
| UncleSean89 vs Bryan | 66–25 | 72.53% |
| UncleSean89 vs Heihachi | 38–22 | 63.33% |
| UncleSean89 vs Kazuya | 41–13 | 75.93% |
| UncleSean89 vs Hwoarang | 26–22 | 54.17% |
| UncleSean89 vs Steve | 40–8 | 83.33% |
| UncleSean89 vs Lee | 18–30 | 37.50% |
| UncleSean89 vs Law | 30–16 | 65.22% |
| UncleSean89 vs Reina | 32–13 | 71.11% |
| UncleSean89 vs Eddy | 30–11 | 73.17% |
| UncleSean89 vs Paul | 33–6 | 84.62% |
| UncleSean89 vs Victor | 30–8 | 78.95% |
| UncleSean89 vs Xiaoyu | 22–15 | 59.46% |
| UncleSean89 vs Azucena | 22–15 | 59.46% |
| UncleSean89 vs Asuka | 24–12 | 66.67% |
| UncleSean89 vs Dragunov | 26–10 | 72.22% |
| UncleSean89 vs Nina | 23–13 | 63.89% |
| UncleSean89 vs Clive | 22–11 | 66.67% |
| UncleSean89 vs Anna | 17–16 | 51.52% |
| UncleSean89 vs Devil Jin | 21–10 | 67.74% |
| UncleSean89 vs Lili | 15–16 | 48.39% |
| UncleSean89 vs Lars | 21–10 | 67.74% |
| UncleSean89 vs Jun | 16–15 | 51.61% |
| UncleSean89 vs Leroy | 14–14 | 50.00% |
| UncleSean89 vs Yoshimitsu | 17–9 | 65.38% |
| UncleSean89 vs Leo | 19–5 | 79.17% |
| UncleSean89 vs Lidia | 12–9 | 57.14% |
| UncleSean89 vs Feng | 16–4 | 80.00% |
| UncleSean89 vs Kuma | 14–4 | 77.78% |
| UncleSean89 vs Fahkumram | 8–8 | 50.00% |
| UncleSean89 vs Claudio | 8–6 | 57.14% |
| UncleSean89 vs Shaheen | 10–4 | 71.43% |
| UncleSean89 vs Jack-8 | 10–3 | 76.92% |
| UncleSean89 vs Alisa | 3–9 | 25.00% |
| UncleSean89 vs Zafina | 5–5 | 50.00% |
| UncleSean89 vs Armor King | 8–1 | 88.89% |
| UncleSean89 vs Raven | 5–2 | 71.43% |
| UncleSean89 vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.