| Tomerarenai vs Kazuya | 103–78 | 56.91% |
| Tomerarenai vs Jin | 86–88 | 49.43% |
| Tomerarenai vs King | 61–77 | 44.20% |
| Tomerarenai vs Bryan | 53–63 | 45.69% |
| Tomerarenai vs Heihachi | 48–67 | 41.74% |
| Tomerarenai vs Reina | 50–57 | 46.73% |
| Tomerarenai vs Hwoarang | 40–57 | 41.24% |
| Tomerarenai vs Jun | 47–40 | 54.02% |
| Tomerarenai vs Steve | 59–24 | 71.08% |
| Tomerarenai vs Dragunov | 32–45 | 41.56% |
| Tomerarenai vs Lili | 40–35–1 | 53.33% |
| Tomerarenai vs Lee | 25–51 | 32.89% |
| Tomerarenai vs Asuka | 42–29 | 59.15% |
| Tomerarenai vs Paul | 17–53 | 24.29% |
| Tomerarenai vs Law | 42–28 | 60.00% |
| Tomerarenai vs Lars | 27–41 | 39.71% |
| Tomerarenai vs Clive | 32–30 | 51.61% |
| Tomerarenai vs Yoshimitsu | 24–34 | 41.38% |
| Tomerarenai vs Devil Jin | 26–30 | 46.43% |
| Tomerarenai vs Victor | 30–22 | 57.69% |
| Tomerarenai vs Lidia | 31–21 | 59.62% |
| Tomerarenai vs Azucena | 26–22 | 54.17% |
| Tomerarenai vs Jack-8 | 20–22 | 47.62% |
| Tomerarenai vs Eddy | 12–30 | 28.57% |
| Tomerarenai vs Xiaoyu | 12–23 | 34.29% |
| Tomerarenai vs Alisa | 12–22 | 35.29% |
| Tomerarenai vs Shaheen | 11–23 | 32.35% |
| Tomerarenai vs Nina | 14–18 | 43.75% |
| Tomerarenai vs Fahkumram | 11–20 | 35.48% |
| Tomerarenai vs Feng | 13–16 | 44.83% |
| Tomerarenai vs Raven | 12–13 | 48.00% |
| Tomerarenai vs Anna | 11–12 | 47.83% |
| Tomerarenai vs Kuma | 4–18 | 18.18% |
| Tomerarenai vs Leroy | 13–8 | 61.90% |
| Tomerarenai vs Zafina | 6–14 | 30.00% |
| Tomerarenai vs Leo | 7–12 | 36.84% |
| Tomerarenai vs Claudio | 7–9 | 43.75% |
| Tomerarenai vs Panda | 7–5 | 58.33% |
| Tomerarenai vs Armor King | 6–6 | 50.00% |
| Tomerarenai vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.