| Mauxir Meow vs Steve | 6–5 | 54.55% |
| Mauxir Meow vs Victor | 7–4 | 63.64% |
| Mauxir Meow vs Jun | 3–7 | 30.00% |
| Mauxir Meow vs Clive | 1–9 | 10.00% |
| Mauxir Meow vs Nina | 5–4 | 55.56% |
| Mauxir Meow vs Bryan | 5–3 | 62.50% |
| Mauxir Meow vs Lars | 0–8 | 0.00% |
| Mauxir Meow vs Lee | 2–5 | 28.57% |
| Mauxir Meow vs Dragunov | 4–2 | 66.67% |
| Mauxir Meow vs Eddy | 4–2 | 66.67% |
| Mauxir Meow vs Jin | 1–4 | 20.00% |
| Mauxir Meow vs Kazuya | 3–2 | 60.00% |
| Mauxir Meow vs King | 0–3 | 0.00% |
| Mauxir Meow vs Yoshimitsu | 0–2 | 0.00% |
| Mauxir Meow vs Alisa | 0–2 | 0.00% |
| Mauxir Meow vs Claudio | 0–2 | 0.00% |
| Mauxir Meow vs Reina | 0–2 | 0.00% |
| Mauxir Meow vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.