| jd_aries84 vs King | 120–115 | 51.06% |
| jd_aries84 vs Jin | 117–104 | 52.94% |
| jd_aries84 vs Kazuya | 104–110 | 48.60% |
| jd_aries84 vs Steve | 94–85 | 52.51% |
| jd_aries84 vs Law | 95–83 | 53.37% |
| jd_aries84 vs Hwoarang | 82–89 | 47.95% |
| jd_aries84 vs Paul | 96–72 | 57.14% |
| jd_aries84 vs Reina | 56–83 | 40.29% |
| jd_aries84 vs Azucena | 67–71 | 48.55% |
| jd_aries84 vs Bryan | 76–59 | 56.30% |
| jd_aries84 vs Dragunov | 63–64 | 49.61% |
| jd_aries84 vs Lee | 43–71 | 37.72% |
| jd_aries84 vs Lars | 50–60 | 45.45% |
| jd_aries84 vs Yoshimitsu | 53–53 | 50.00% |
| jd_aries84 vs Devil Jin | 51–52 | 49.51% |
| jd_aries84 vs Jun | 47–56 | 45.63% |
| jd_aries84 vs Eddy | 53–45 | 54.08% |
| jd_aries84 vs Xiaoyu | 48–42 | 53.33% |
| jd_aries84 vs Victor | 44–42 | 51.16% |
| jd_aries84 vs Feng | 42–43 | 49.41% |
| jd_aries84 vs Lili | 31–52 | 37.35% |
| jd_aries84 vs Asuka | 44–31 | 58.67% |
| jd_aries84 vs Armor King | 30–39 | 43.48% |
| jd_aries84 vs Clive | 25–41 | 37.88% |
| jd_aries84 vs Nina | 32–33 | 49.23% |
| jd_aries84 vs Alisa | 33–30 | 52.38% |
| jd_aries84 vs Leo | 32–27 | 54.24% |
| jd_aries84 vs Lidia | 27–32 | 45.76% |
| jd_aries84 vs Raven | 21–37 | 36.21% |
| jd_aries84 vs Jack-8 | 30–27 | 52.63% |
| jd_aries84 vs Heihachi | 25–27 | 48.08% |
| jd_aries84 vs Leroy | 23–28 | 45.10% |
| jd_aries84 vs Fahkumram | 24–18 | 57.14% |
| jd_aries84 vs Claudio | 21–18 | 53.85% |
| jd_aries84 vs Kuma | 18–21 | 46.15% |
| jd_aries84 vs Zafina | 17–17 | 50.00% |
| jd_aries84 vs Anna | 12–11 | 52.17% |
| jd_aries84 vs Panda | 7–11 | 38.89% |
| jd_aries84 vs Shaheen | 10–7 | 58.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.