| WesleyPipes16 vs Jin | 78–73 | 51.66% |
| WesleyPipes16 vs King | 69–53 | 56.56% |
| WesleyPipes16 vs Kazuya | 67–53 | 55.83% |
| WesleyPipes16 vs Steve | 50–43 | 53.76% |
| WesleyPipes16 vs Bryan | 53–39 | 57.61% |
| WesleyPipes16 vs Reina | 52–39 | 57.14% |
| WesleyPipes16 vs Law | 39–30 | 56.52% |
| WesleyPipes16 vs Hwoarang | 45–23 | 66.18% |
| WesleyPipes16 vs Eddy | 38–25 | 60.32% |
| WesleyPipes16 vs Dragunov | 29–30 | 49.15% |
| WesleyPipes16 vs Lee | 21–30–1 | 41.18% |
| WesleyPipes16 vs Lili | 23–27 | 46.00% |
| WesleyPipes16 vs Asuka | 24–25 | 48.98% |
| WesleyPipes16 vs Feng | 28–21 | 57.14% |
| WesleyPipes16 vs Paul | 22–24 | 47.83% |
| WesleyPipes16 vs Azucena | 24–20 | 54.55% |
| WesleyPipes16 vs Heihachi | 28–16 | 63.64% |
| WesleyPipes16 vs Lidia | 20–22 | 47.62% |
| WesleyPipes16 vs Jun | 22–19 | 53.66% |
| WesleyPipes16 vs Yoshimitsu | 23–16 | 58.97% |
| WesleyPipes16 vs Xiaoyu | 20–18 | 52.63% |
| WesleyPipes16 vs Devil Jin | 15–23 | 39.47% |
| WesleyPipes16 vs Leroy | 22–12 | 64.71% |
| WesleyPipes16 vs Jack-8 | 15–18 | 45.45% |
| WesleyPipes16 vs Lars | 17–13 | 56.67% |
| WesleyPipes16 vs Victor | 12–17 | 41.38% |
| WesleyPipes16 vs Leo | 10–17 | 37.04% |
| WesleyPipes16 vs Alisa | 11–14 | 44.00% |
| WesleyPipes16 vs Fahkumram | 14–9 | 60.87% |
| WesleyPipes16 vs Claudio | 8–13 | 38.10% |
| WesleyPipes16 vs Nina | 10–11 | 47.62% |
| WesleyPipes16 vs Raven | 13–8 | 61.90% |
| WesleyPipes16 vs Anna | 13–6 | 68.42% |
| WesleyPipes16 vs Kuma | 8–8 | 50.00% |
| WesleyPipes16 vs Zafina | 6–4 | 60.00% |
| WesleyPipes16 vs Shaheen | 4–4 | 50.00% |
| WesleyPipes16 vs Panda | 0–2 | 0.00% |
| WesleyPipes16 vs Clive | 2–0 | 100.00% |
| WesleyPipes16 vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.