| PromessKeeper vs Bryan | 59–48 | 55.14% |
| PromessKeeper vs Hwoarang | 64–42 | 60.38% |
| PromessKeeper vs Kazuya | 51–50 | 50.50% |
| PromessKeeper vs King | 43–43 | 50.00% |
| PromessKeeper vs Reina | 42–36 | 53.85% |
| PromessKeeper vs Jin | 43–33 | 56.58% |
| PromessKeeper vs Law | 40–26 | 60.61% |
| PromessKeeper vs Lili | 25–26 | 49.02% |
| PromessKeeper vs Paul | 26–24 | 52.00% |
| PromessKeeper vs Steve | 25–17 | 59.52% |
| PromessKeeper vs Yoshimitsu | 23–18 | 56.10% |
| PromessKeeper vs Eddy | 25–16 | 60.98% |
| PromessKeeper vs Dragunov | 24–16 | 60.00% |
| PromessKeeper vs Jun | 25–12 | 67.57% |
| PromessKeeper vs Lee | 16–20 | 44.44% |
| PromessKeeper vs Asuka | 20–15 | 57.14% |
| PromessKeeper vs Devil Jin | 17–17 | 50.00% |
| PromessKeeper vs Heihachi | 12–21 | 36.36% |
| PromessKeeper vs Azucena | 16–13 | 55.17% |
| PromessKeeper vs Feng | 11–14 | 44.00% |
| PromessKeeper vs Alisa | 11–14 | 44.00% |
| PromessKeeper vs Leroy | 14–11 | 56.00% |
| PromessKeeper vs Victor | 16–9 | 64.00% |
| PromessKeeper vs Lars | 12–12 | 50.00% |
| PromessKeeper vs Xiaoyu | 10–13 | 43.48% |
| PromessKeeper vs Nina | 13–10 | 56.52% |
| PromessKeeper vs Jack-8 | 10–10 | 50.00% |
| PromessKeeper vs Lidia | 14–5 | 73.68% |
| PromessKeeper vs Raven | 10–8 | 55.56% |
| PromessKeeper vs Claudio | 3–8 | 27.27% |
| PromessKeeper vs Leo | 4–6 | 40.00% |
| PromessKeeper vs Shaheen | 6–3 | 66.67% |
| PromessKeeper vs Zafina | 2–7 | 22.22% |
| PromessKeeper vs Clive | 3–4 | 42.86% |
| PromessKeeper vs Fahkumram | 1–6 | 14.29% |
| PromessKeeper vs Anna | 0–6 | 0.00% |
| PromessKeeper vs Kuma | 0–2 | 0.00% |
| PromessKeeper vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.