| kenbo@alno vs Bryan | 373–283 | 56.86% |
| kenbo@alno vs Dragunov | 323–309 | 51.11% |
| kenbo@alno vs Kazuya | 323–297 | 52.10% |
| kenbo@alno vs King | 268–160 | 62.62% |
| kenbo@alno vs Paul | 238–176 | 57.49% |
| kenbo@alno vs Hwoarang | 224–189 | 54.24% |
| kenbo@alno vs Steve | 221–178 | 55.39% |
| kenbo@alno vs Asuka | 237–160 | 59.70% |
| kenbo@alno vs Jin | 196–196 | 50.00% |
| kenbo@alno vs Victor | 173–186 | 48.19% |
| kenbo@alno vs Feng | 183–169 | 51.99% |
| kenbo@alno vs Reina | 180–168 | 51.72% |
| kenbo@alno vs Devil Jin | 159–180–2 | 46.90% |
| kenbo@alno vs Lili | 199–141 | 58.53% |
| kenbo@alno vs Jack-8 | 180–139 | 56.43% |
| kenbo@alno vs Lars | 158–130 | 54.86% |
| kenbo@alno vs Law | 159–126 | 55.79% |
| kenbo@alno vs Lee | 141–143 | 49.65% |
| kenbo@alno vs Yoshimitsu | 142–135 | 51.26% |
| kenbo@alno vs Claudio | 136–138 | 49.64% |
| kenbo@alno vs Azucena | 175–99 | 63.87% |
| kenbo@alno vs Jun | 172–94 | 64.66% |
| kenbo@alno vs Heihachi | 134–128 | 51.15% |
| kenbo@alno vs Alisa | 126–126 | 50.00% |
| kenbo@alno vs Clive | 121–130 | 48.21% |
| kenbo@alno vs Leroy | 125–117 | 51.65% |
| kenbo@alno vs Armor King | 122–117 | 51.05% |
| kenbo@alno vs Shaheen | 118–113 | 51.08% |
| kenbo@alno vs Xiaoyu | 127–85 | 59.91% |
| kenbo@alno vs Leo | 113–97 | 53.81% |
| kenbo@alno vs Nina | 110–92 | 54.46% |
| kenbo@alno vs Lidia | 95–84 | 53.07% |
| kenbo@alno vs Raven | 78–89 | 46.71% |
| kenbo@alno vs Eddy | 67–86 | 43.79% |
| kenbo@alno vs Zafina | 71–71 | 50.00% |
| kenbo@alno vs Fahkumram | 69–61 | 53.08% |
| kenbo@alno vs Anna | 53–68 | 43.80% |
| kenbo@alno vs Kuma | 53–66 | 44.54% |
| kenbo@alno vs Panda | 45–50 | 47.37% |
| kenbo@alno vs Miary Zo | 42–51 | 45.16% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.