| discord-eggyz9 vs Reina | 19–14 | 57.58% |
| discord-eggyz9 vs Heihachi | 15–16 | 48.39% |
| discord-eggyz9 vs King | 7–18 | 28.00% |
| discord-eggyz9 vs Steve | 15–9 | 62.50% |
| discord-eggyz9 vs Clive | 11–13 | 45.83% |
| discord-eggyz9 vs Kazuya | 11–8 | 57.89% |
| discord-eggyz9 vs Lili | 9–10 | 47.37% |
| discord-eggyz9 vs Fahkumram | 7–12 | 36.84% |
| discord-eggyz9 vs Jin | 7–11 | 38.89% |
| discord-eggyz9 vs Victor | 7–11 | 38.89% |
| discord-eggyz9 vs Lidia | 9–9 | 50.00% |
| discord-eggyz9 vs Jun | 7–10 | 41.18% |
| discord-eggyz9 vs Law | 8–6 | 57.14% |
| discord-eggyz9 vs Bryan | 6–8 | 42.86% |
| discord-eggyz9 vs Asuka | 3–11 | 21.43% |
| discord-eggyz9 vs Lars | 8–6 | 57.14% |
| discord-eggyz9 vs Azucena | 6–5 | 54.55% |
| discord-eggyz9 vs Armor King | 5–6 | 45.45% |
| discord-eggyz9 vs Dragunov | 6–4 | 60.00% |
| discord-eggyz9 vs Eddy | 2–8 | 20.00% |
| discord-eggyz9 vs Anna | 2–8 | 20.00% |
| discord-eggyz9 vs Hwoarang | 5–4 | 55.56% |
| discord-eggyz9 vs Xiaoyu | 5–3 | 62.50% |
| discord-eggyz9 vs Alisa | 4–3 | 57.14% |
| discord-eggyz9 vs Shaheen | 1–4 | 20.00% |
| discord-eggyz9 vs Devil Jin | 1–3 | 25.00% |
| discord-eggyz9 vs Claudio | 1–3 | 25.00% |
| discord-eggyz9 vs Kuma | 1–3 | 25.00% |
| discord-eggyz9 vs Raven | 1–3 | 25.00% |
| discord-eggyz9 vs Paul | 2–1 | 66.67% |
| discord-eggyz9 vs Feng | 2–1 | 66.67% |
| discord-eggyz9 vs Zafina | 1–2 | 33.33% |
| discord-eggyz9 vs Yoshimitsu | 1–1 | 50.00% |
| discord-eggyz9 vs Lee | 0–2 | 0.00% |
| discord-eggyz9 vs Jack-8 | 0–1 | 0.00% |
| discord-eggyz9 vs Leo | 0–1 | 0.00% |
| discord-eggyz9 vs Nina | 0–1 | 0.00% |
| discord-eggyz9 vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.