| RiF_David vs Kazuya | 204–166 | 55.14% |
| RiF_David vs Jin | 121–152 | 44.32% |
| RiF_David vs Hwoarang | 112–134 | 45.53% |
| RiF_David vs Law | 140–101 | 58.09% |
| RiF_David vs King | 112–116 | 49.12% |
| RiF_David vs Bryan | 103–108 | 48.82% |
| RiF_David vs Steve | 100–103 | 49.26% |
| RiF_David vs Heihachi | 81–92 | 46.82% |
| RiF_David vs Lili | 82–70 | 53.95% |
| RiF_David vs Reina | 84–67 | 55.63% |
| RiF_David vs Yoshimitsu | 83–62 | 57.24% |
| RiF_David vs Devil Jin | 82–54 | 60.29% |
| RiF_David vs Nina | 61–65 | 48.41% |
| RiF_David vs Dragunov | 55–70 | 44.00% |
| RiF_David vs Clive | 65–57 | 53.28% |
| RiF_David vs Paul | 45–69 | 39.47% |
| RiF_David vs Eddy | 55–58 | 48.67% |
| RiF_David vs Armor King | 49–58 | 45.79% |
| RiF_David vs Jun | 51–51 | 50.00% |
| RiF_David vs Asuka | 31–59 | 34.44% |
| RiF_David vs Azucena | 53–36 | 59.55% |
| RiF_David vs Lee | 48–37 | 56.47% |
| RiF_David vs Fahkumram | 42–40 | 51.22% |
| RiF_David vs Lars | 33–47 | 41.25% |
| RiF_David vs Xiaoyu | 37–41 | 47.44% |
| RiF_David vs Alisa | 34–44 | 43.59% |
| RiF_David vs Feng | 28–49 | 36.36% |
| RiF_David vs Victor | 33–36 | 47.83% |
| RiF_David vs Anna | 34–35 | 49.28% |
| RiF_David vs Lidia | 38–28 | 57.58% |
| RiF_David vs Leroy | 32–31 | 50.79% |
| RiF_David vs Jack-8 | 21–31 | 40.38% |
| RiF_David vs Raven | 18–30 | 37.50% |
| RiF_David vs Leo | 28–18 | 60.87% |
| RiF_David vs Claudio | 25–21 | 54.35% |
| RiF_David vs Miary Zo | 21–18 | 53.85% |
| RiF_David vs Kuma | 20–17 | 54.05% |
| RiF_David vs Zafina | 13–14 | 48.15% |
| RiF_David vs Shaheen | 6–16 | 27.27% |
| RiF_David vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.