| Viola_Grace vs King | 116–154 | 42.96% |
| Viola_Grace vs Steve | 106–112–1 | 48.62% |
| Viola_Grace vs Kazuya | 93–118 | 44.08% |
| Viola_Grace vs Bryan | 85–105 | 44.74% |
| Viola_Grace vs Armor King | 100–88 | 53.19% |
| Viola_Grace vs Law | 85–84 | 50.30% |
| Viola_Grace vs Hwoarang | 64–104 | 38.10% |
| Viola_Grace vs Jin | 75–93 | 44.64% |
| Viola_Grace vs Reina | 86–82 | 51.19% |
| Viola_Grace vs Heihachi | 77–87 | 46.95% |
| Viola_Grace vs Dragunov | 48–113 | 29.81% |
| Viola_Grace vs Fahkumram | 87–55 | 61.27% |
| Viola_Grace vs Lee | 71–60 | 54.20% |
| Viola_Grace vs Yoshimitsu | 65–62 | 51.18% |
| Viola_Grace vs Asuka | 51–65 | 43.97% |
| Viola_Grace vs Azucena | 54–61 | 46.96% |
| Viola_Grace vs Paul | 41–69 | 37.27% |
| Viola_Grace vs Lili | 54–55 | 49.54% |
| Viola_Grace vs Xiaoyu | 44–57 | 43.56% |
| Viola_Grace vs Lars | 48–52 | 48.00% |
| Viola_Grace vs Jun | 40–56 | 41.67% |
| Viola_Grace vs Nina | 48–46 | 51.06% |
| Viola_Grace vs Clive | 39–53 | 42.39% |
| Viola_Grace vs Eddy | 34–57 | 37.36% |
| Viola_Grace vs Victor | 44–36 | 55.00% |
| Viola_Grace vs Raven | 35–44 | 44.30% |
| Viola_Grace vs Leroy | 33–44 | 42.86% |
| Viola_Grace vs Anna | 40–37 | 51.95% |
| Viola_Grace vs Alisa | 30–44 | 40.54% |
| Viola_Grace vs Leo | 32–35 | 47.76% |
| Viola_Grace vs Claudio | 34–31–1 | 52.31% |
| Viola_Grace vs Lidia | 34–32 | 51.52% |
| Viola_Grace vs Feng | 27–36 | 42.86% |
| Viola_Grace vs Miary Zo | 29–32 | 47.54% |
| Viola_Grace vs Jack-8 | 25–33 | 43.10% |
| Viola_Grace vs Devil Jin | 20–37 | 35.09% |
| Viola_Grace vs Kuma | 11–19 | 36.67% |
| Viola_Grace vs Zafina | 7–21 | 25.00% |
| Viola_Grace vs Shaheen | 8–16 | 33.33% |
| Viola_Grace vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.