| Gullycreepa13 vs King | 106–130 | 44.92% |
| Gullycreepa13 vs Jin | 87–97 | 47.28% |
| Gullycreepa13 vs Kazuya | 73–96 | 43.20% |
| Gullycreepa13 vs Law | 71–95 | 42.77% |
| Gullycreepa13 vs Heihachi | 60–79 | 43.17% |
| Gullycreepa13 vs Bryan | 61–65 | 48.41% |
| Gullycreepa13 vs Reina | 58–66 | 46.77% |
| Gullycreepa13 vs Hwoarang | 62–60 | 50.82% |
| Gullycreepa13 vs Azucena | 45–73 | 38.14% |
| Gullycreepa13 vs Steve | 47–66 | 41.59% |
| Gullycreepa13 vs Dragunov | 54–58 | 48.21% |
| Gullycreepa13 vs Lili | 45–58 | 43.69% |
| Gullycreepa13 vs Yoshimitsu | 48–45 | 51.61% |
| Gullycreepa13 vs Eddy | 39–52 | 42.86% |
| Gullycreepa13 vs Lars | 41–45 | 47.67% |
| Gullycreepa13 vs Xiaoyu | 37–42 | 46.84% |
| Gullycreepa13 vs Nina | 43–34 | 55.84% |
| Gullycreepa13 vs Jun | 41–36 | 53.25% |
| Gullycreepa13 vs Paul | 39–33 | 54.17% |
| Gullycreepa13 vs Feng | 24–46 | 34.29% |
| Gullycreepa13 vs Devil Jin | 17–48 | 26.15% |
| Gullycreepa13 vs Leroy | 39–26 | 60.00% |
| Gullycreepa13 vs Alisa | 26–38 | 40.62% |
| Gullycreepa13 vs Lee | 26–37 | 41.27% |
| Gullycreepa13 vs Lidia | 37–24 | 60.66% |
| Gullycreepa13 vs Clive | 27–34 | 44.26% |
| Gullycreepa13 vs Jack-8 | 26–34 | 43.33% |
| Gullycreepa13 vs Asuka | 32–27 | 54.24% |
| Gullycreepa13 vs Victor | 26–32 | 44.83% |
| Gullycreepa13 vs Anna | 31–26 | 54.39% |
| Gullycreepa13 vs Leo | 27–25 | 51.92% |
| Gullycreepa13 vs Raven | 31–18 | 63.27% |
| Gullycreepa13 vs Claudio | 18–26 | 40.91% |
| Gullycreepa13 vs Fahkumram | 18–18 | 50.00% |
| Gullycreepa13 vs Zafina | 12–11 | 52.17% |
| Gullycreepa13 vs Shaheen | 12–9 | 57.14% |
| Gullycreepa13 vs Armor King | 11–9 | 55.00% |
| Gullycreepa13 vs Kuma | 6–12 | 33.33% |
| Gullycreepa13 vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.