| kernelfusion vs Kazuya | 73–99 | 42.44% |
| kernelfusion vs King | 67–72 | 48.20% |
| kernelfusion vs Reina | 61–59 | 50.83% |
| kernelfusion vs Jin | 48–69 | 41.03% |
| kernelfusion vs Bryan | 57–57 | 50.00% |
| kernelfusion vs Armor King | 47–66 | 41.59% |
| kernelfusion vs Steve | 43–58 | 42.57% |
| kernelfusion vs Hwoarang | 45–47 | 48.91% |
| kernelfusion vs Dragunov | 37–55 | 40.22% |
| kernelfusion vs Lili | 46–37 | 55.42% |
| kernelfusion vs Heihachi | 37–46 | 44.58% |
| kernelfusion vs Law | 42–40 | 51.22% |
| kernelfusion vs Fahkumram | 28–51 | 35.44% |
| kernelfusion vs Clive | 32–37 | 46.38% |
| kernelfusion vs Lee | 27–35 | 43.55% |
| kernelfusion vs Azucena | 21–39 | 35.00% |
| kernelfusion vs Eddy | 32–22 | 59.26% |
| kernelfusion vs Yoshimitsu | 19–34 | 35.85% |
| kernelfusion vs Xiaoyu | 23–27 | 46.00% |
| kernelfusion vs Lars | 26–24 | 52.00% |
| kernelfusion vs Paul | 18–31 | 36.73% |
| kernelfusion vs Jun | 23–25 | 47.92% |
| kernelfusion vs Asuka | 19–25 | 43.18% |
| kernelfusion vs Victor | 23–21 | 52.27% |
| kernelfusion vs Devil Jin | 16–24 | 40.00% |
| kernelfusion vs Lidia | 17–21 | 44.74% |
| kernelfusion vs Leo | 18–19 | 48.65% |
| kernelfusion vs Nina | 18–18 | 50.00% |
| kernelfusion vs Alisa | 5–30 | 14.29% |
| kernelfusion vs Feng | 19–13 | 59.38% |
| kernelfusion vs Kuma | 7–25 | 21.88% |
| kernelfusion vs Jack-8 | 17–14 | 54.84% |
| kernelfusion vs Raven | 12–14 | 46.15% |
| kernelfusion vs Claudio | 12–10 | 54.55% |
| kernelfusion vs Leroy | 11–9 | 55.00% |
| kernelfusion vs Anna | 9–10 | 47.37% |
| kernelfusion vs Shaheen | 5–11 | 31.25% |
| kernelfusion vs Miary Zo | 7–9 | 43.75% |
| kernelfusion vs Panda | 3–5 | 37.50% |
| kernelfusion vs Zafina | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.