| Slightlyhigh vs Kazuya | 113–130 | 46.50% |
| Slightlyhigh vs King | 79–74 | 51.63% |
| Slightlyhigh vs Jin | 69–82 | 45.70% |
| Slightlyhigh vs Hwoarang | 70–80 | 46.67% |
| Slightlyhigh vs Paul | 72–63 | 53.33% |
| Slightlyhigh vs Heihachi | 54–79 | 40.60% |
| Slightlyhigh vs Law | 64–68 | 48.48% |
| Slightlyhigh vs Bryan | 60–72 | 45.45% |
| Slightlyhigh vs Steve | 68–62 | 52.31% |
| Slightlyhigh vs Reina | 53–73 | 42.06% |
| Slightlyhigh vs Yoshimitsu | 61–64 | 48.80% |
| Slightlyhigh vs Devil Jin | 36–48 | 42.86% |
| Slightlyhigh vs Lili | 38–37 | 50.67% |
| Slightlyhigh vs Jun | 46–29 | 61.33% |
| Slightlyhigh vs Clive | 45–30 | 60.00% |
| Slightlyhigh vs Dragunov | 27–43 | 38.57% |
| Slightlyhigh vs Lee | 32–34 | 48.48% |
| Slightlyhigh vs Azucena | 39–27 | 59.09% |
| Slightlyhigh vs Fahkumram | 31–33 | 48.44% |
| Slightlyhigh vs Nina | 27–36 | 42.86% |
| Slightlyhigh vs Victor | 33–27 | 55.00% |
| Slightlyhigh vs Anna | 35–23 | 60.34% |
| Slightlyhigh vs Asuka | 26–29 | 47.27% |
| Slightlyhigh vs Xiaoyu | 23–27 | 46.00% |
| Slightlyhigh vs Eddy | 18–30 | 37.50% |
| Slightlyhigh vs Lidia | 26–22 | 54.17% |
| Slightlyhigh vs Alisa | 18–24 | 42.86% |
| Slightlyhigh vs Feng | 14–26 | 35.00% |
| Slightlyhigh vs Lars | 21–18 | 53.85% |
| Slightlyhigh vs Jack-8 | 10–22 | 31.25% |
| Slightlyhigh vs Leroy | 12–18 | 40.00% |
| Slightlyhigh vs Armor King | 17–12 | 58.62% |
| Slightlyhigh vs Kuma | 13–12 | 52.00% |
| Slightlyhigh vs Raven | 11–13 | 45.83% |
| Slightlyhigh vs Leo | 9–11 | 45.00% |
| Slightlyhigh vs Claudio | 8–12 | 40.00% |
| Slightlyhigh vs Zafina | 3–9 | 25.00% |
| Slightlyhigh vs Shaheen | 5–3 | 62.50% |
| Slightlyhigh vs Panda | 6–1 | 85.71% |
| Slightlyhigh vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.