| Kaiz Kurono vs Kazuya | 59–44 | 57.28% |
| Kaiz Kurono vs Jin | 59–38 | 60.82% |
| Kaiz Kurono vs Hwoarang | 50–43 | 53.76% |
| Kaiz Kurono vs Steve | 53–31 | 63.10% |
| Kaiz Kurono vs Bryan | 56–26 | 68.29% |
| Kaiz Kurono vs King | 35–31 | 53.03% |
| Kaiz Kurono vs Dragunov | 35–27 | 56.45% |
| Kaiz Kurono vs Lars | 31–31 | 50.00% |
| Kaiz Kurono vs Paul | 36–24 | 60.00% |
| Kaiz Kurono vs Yoshimitsu | 29–25 | 53.70% |
| Kaiz Kurono vs Reina | 34–20 | 62.96% |
| Kaiz Kurono vs Law | 28–22 | 56.00% |
| Kaiz Kurono vs Feng | 26–22 | 54.17% |
| Kaiz Kurono vs Lili | 26–16 | 61.90% |
| Kaiz Kurono vs Asuka | 18–21 | 46.15% |
| Kaiz Kurono vs Jack-8 | 19–19 | 50.00% |
| Kaiz Kurono vs Azucena | 24–12 | 66.67% |
| Kaiz Kurono vs Devil Jin | 19–16 | 54.29% |
| Kaiz Kurono vs Lee | 18–15 | 54.55% |
| Kaiz Kurono vs Xiaoyu | 10–20 | 33.33% |
| Kaiz Kurono vs Anna | 11–18 | 37.93% |
| Kaiz Kurono vs Alisa | 19–9 | 67.86% |
| Kaiz Kurono vs Jun | 17–9 | 65.38% |
| Kaiz Kurono vs Nina | 13–12 | 52.00% |
| Kaiz Kurono vs Eddy | 13–11 | 54.17% |
| Kaiz Kurono vs Kuma | 13–10 | 56.52% |
| Kaiz Kurono vs Leroy | 14–9 | 60.87% |
| Kaiz Kurono vs Raven | 14–8 | 63.64% |
| Kaiz Kurono vs Victor | 7–13 | 35.00% |
| Kaiz Kurono vs Zafina | 9–10 | 47.37% |
| Kaiz Kurono vs Lidia | 9–9 | 50.00% |
| Kaiz Kurono vs Leo | 8–9 | 47.06% |
| Kaiz Kurono vs Heihachi | 6–7 | 46.15% |
| Kaiz Kurono vs Claudio | 6–6 | 50.00% |
| Kaiz Kurono vs Shaheen | 5–5 | 50.00% |
| Kaiz Kurono vs Clive | 1–5 | 16.67% |
| Kaiz Kurono vs Fahkumram | 2–4 | 33.33% |
| Kaiz Kurono vs Panda | 2–2 | 50.00% |
| Kaiz Kurono vs Armor King | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.