| JohnySegx vs Jin | 216–210 | 50.70% |
| JohnySegx vs Kazuya | 204–189 | 51.91% |
| JohnySegx vs King | 119–137 | 46.48% |
| JohnySegx vs Dragunov | 121–134 | 47.45% |
| JohnySegx vs Bryan | 116–138 | 45.67% |
| JohnySegx vs Reina | 142–92 | 60.68% |
| JohnySegx vs Heihachi | 89–106 | 45.64% |
| JohnySegx vs Steve | 106–85 | 55.50% |
| JohnySegx vs Paul | 82–94 | 46.59% |
| JohnySegx vs Lili | 72–100 | 41.86% |
| JohnySegx vs Clive | 53–111 | 32.32% |
| JohnySegx vs Law | 75–86 | 46.58% |
| JohnySegx vs Devil Jin | 70–74–1 | 48.61% |
| JohnySegx vs Yoshimitsu | 59–73 | 44.70% |
| JohnySegx vs Hwoarang | 70–61 | 53.44% |
| JohnySegx vs Asuka | 58–60 | 49.15% |
| JohnySegx vs Victor | 53–64 | 45.30% |
| JohnySegx vs Lee | 42–65 | 39.25% |
| JohnySegx vs Jun | 47–54 | 46.53% |
| JohnySegx vs Lars | 49–41 | 54.44% |
| JohnySegx vs Nina | 40–46 | 46.51% |
| JohnySegx vs Xiaoyu | 26–57 | 31.33% |
| JohnySegx vs Lidia | 43–39 | 52.44% |
| JohnySegx vs Shaheen | 33–44–1 | 42.86% |
| JohnySegx vs Feng | 29–48 | 37.66% |
| JohnySegx vs Armor King | 43–33 | 56.58% |
| JohnySegx vs Azucena | 44–31 | 58.67% |
| JohnySegx vs Leroy | 38–32 | 54.29% |
| JohnySegx vs Claudio | 25–35 | 41.67% |
| JohnySegx vs Fahkumram | 18–32 | 36.00% |
| JohnySegx vs Leo | 15–34 | 30.61% |
| JohnySegx vs Alisa | 20–29 | 40.82% |
| JohnySegx vs Jack-8 | 17–30 | 36.17% |
| JohnySegx vs Eddy | 22–24 | 47.83% |
| JohnySegx vs Raven | 26–18 | 59.09% |
| JohnySegx vs Anna | 16–21 | 43.24% |
| JohnySegx vs Zafina | 9–27 | 25.00% |
| JohnySegx vs Kuma | 18–16 | 52.94% |
| JohnySegx vs Panda | 3–7 | 30.00% |
| JohnySegx vs Miary Zo | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.