Name history
| Greedツ | |
| 若富Branman | |
| Greed. | |
| SRT | Demon 170 | |
| Breathe... | |
| Greed | |
| iRunYew | |
| ㄗㄩㄩㄗ | |
| 若富 | Branman | |
| Frieren | |
| 若富Inumaki | |
| 若富 | KUSAKABE |
| Greedツ vs Victor | 253–269 | 48.47% |
| Greedツ vs Bryan | 88–69–1 | 56.05% |
| Greedツ vs Jin | 67–69 | 49.26% |
| Greedツ vs Steve | 69–53 | 56.56% |
| Greedツ vs Kazuya | 53–60 | 46.90% |
| Greedツ vs Reina | 63–48 | 56.76% |
| Greedツ vs Hwoarang | 65–40 | 61.90% |
| Greedツ vs Lee | 42–49 | 46.15% |
| Greedツ vs Law | 43–43 | 50.00% |
| Greedツ vs King | 36–45 | 44.44% |
| Greedツ vs Lili | 32–38 | 45.71% |
| Greedツ vs Dragunov | 37–33 | 52.86% |
| Greedツ vs Devil Jin | 36–32 | 52.94% |
| Greedツ vs Paul | 24–42 | 36.36% |
| Greedツ vs Feng | 26–36 | 41.94% |
| Greedツ vs Yoshimitsu | 29–29 | 50.00% |
| Greedツ vs Leo | 27–29 | 48.21% |
| Greedツ vs Nina | 24–29 | 45.28% |
| Greedツ vs Azucena | 29–22 | 56.86% |
| Greedツ vs Jun | 28–22 | 56.00% |
| Greedツ vs Lars | 23–25 | 47.92% |
| Greedツ vs Jack-8 | 22–23 | 48.89% |
| Greedツ vs Claudio | 21–24 | 46.67% |
| Greedツ vs Asuka | 21–21 | 50.00% |
| Greedツ vs Raven | 13–24 | 35.14% |
| Greedツ vs Leroy | 15–21 | 41.67% |
| Greedツ vs Eddy | 16–19 | 45.71% |
| Greedツ vs Heihachi | 18–17 | 51.43% |
| Greedツ vs Zafina | 12–21 | 36.36% |
| Greedツ vs Xiaoyu | 18–12 | 60.00% |
| Greedツ vs Shaheen | 10–16 | 38.46% |
| Greedツ vs Alisa | 11–14 | 44.00% |
| Greedツ vs Anna | 8–7 | 53.33% |
| Greedツ vs Clive | 7–6 | 53.85% |
| Greedツ vs Panda | 5–4 | 55.56% |
| Greedツ vs Lidia | 5–4 | 55.56% |
| Greedツ vs Kuma | 3–5 | 37.50% |
| Greedツ vs Fahkumram | 5–3 | 62.50% |
| Greedツ vs Armor King | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.