| sacreeeeee vs Kazuya | 59–29 | 67.05% |
| sacreeeeee vs Paul | 42–29 | 59.15% |
| sacreeeeee vs Bryan | 40–22 | 64.52% |
| sacreeeeee vs Asuka | 33–27 | 55.00% |
| sacreeeeee vs Lili | 39–13 | 75.00% |
| sacreeeeee vs Steve | 31–19 | 62.00% |
| sacreeeeee vs Reina | 26–23 | 53.06% |
| sacreeeeee vs Dragunov | 26–21 | 55.32% |
| sacreeeeee vs Armor King | 27–19 | 58.70% |
| sacreeeeee vs Law | 27–17 | 61.36% |
| sacreeeeee vs Azucena | 20–23 | 46.51% |
| sacreeeeee vs Heihachi | 15–22 | 40.54% |
| sacreeeeee vs Jin | 16–16 | 50.00% |
| sacreeeeee vs Jack-8 | 14–16 | 46.67% |
| sacreeeeee vs King | 23–6 | 79.31% |
| sacreeeeee vs Hwoarang | 17–10 | 62.96% |
| sacreeeeee vs Feng | 12–15 | 44.44% |
| sacreeeeee vs Victor | 14–11 | 56.00% |
| sacreeeeee vs Anna | 11–14 | 44.00% |
| sacreeeeee vs Devil Jin | 10–13 | 43.48% |
| sacreeeeee vs Yoshimitsu | 13–9 | 59.09% |
| sacreeeeee vs Jun | 14–8 | 63.64% |
| sacreeeeee vs Claudio | 8–13 | 38.10% |
| sacreeeeee vs Lidia | 14–7 | 66.67% |
| sacreeeeee vs Kuma | 14–6 | 70.00% |
| sacreeeeee vs Xiaoyu | 9–10 | 47.37% |
| sacreeeeee vs Lars | 9–9 | 50.00% |
| sacreeeeee vs Nina | 15–3 | 83.33% |
| sacreeeeee vs Zafina | 13–4 | 76.47% |
| sacreeeeee vs Fahkumram | 11–6 | 64.71% |
| sacreeeeee vs Alisa | 12–4 | 75.00% |
| sacreeeeee vs Leroy | 10–6 | 62.50% |
| sacreeeeee vs Lee | 7–8 | 46.67% |
| sacreeeeee vs Eddy | 10–3 | 76.92% |
| sacreeeeee vs Clive | 5–6 | 45.45% |
| sacreeeeee vs Leo | 3–7 | 30.00% |
| sacreeeeee vs Shaheen | 3–6 | 33.33% |
| sacreeeeee vs Miary Zo | 4–5 | 44.44% |
| sacreeeeee vs Panda | 7–1 | 87.50% |
| sacreeeeee vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.