| Dom Lucre vs King | 4–1 | 80.00% |
| Dom Lucre vs Kuma | 4–1 | 80.00% |
| Dom Lucre vs Heihachi | 2–3 | 40.00% |
| Dom Lucre vs Yoshimitsu | 3–1 | 75.00% |
| Dom Lucre vs Paul | 3–0 | 100.00% |
| Dom Lucre vs Lili | 2–1 | 66.67% |
| Dom Lucre vs Reina | 2–1 | 66.67% |
| Dom Lucre vs Eddy | 3–0 | 100.00% |
| Dom Lucre vs Steve | 2–0 | 100.00% |
| Dom Lucre vs Claudio | 0–2 | 0.00% |
| Dom Lucre vs Xiaoyu | 1–0 | 100.00% |
| Dom Lucre vs Jin | 1–0 | 100.00% |
| Dom Lucre vs Bryan | 0–1 | 0.00% |
| Dom Lucre vs Asuka | 1–0 | 100.00% |
| Dom Lucre vs Feng | 0–1 | 0.00% |
| Dom Lucre vs Dragunov | 1–0 | 100.00% |
| Dom Lucre vs Nina | 1–0 | 100.00% |
| Dom Lucre vs Azucena | 0–1 | 0.00% |
| Dom Lucre vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.