| MattiaAgo vs Jin | 173–159 | 52.11% |
| MattiaAgo vs Kazuya | 172–147 | 53.92% |
| MattiaAgo vs King | 172–142 | 54.78% |
| MattiaAgo vs Hwoarang | 157–136 | 53.58% |
| MattiaAgo vs Heihachi | 149–109 | 57.75% |
| MattiaAgo vs Bryan | 105–114 | 47.95% |
| MattiaAgo vs Law | 84–114 | 42.42% |
| MattiaAgo vs Reina | 88–86 | 50.57% |
| MattiaAgo vs Paul | 89–74 | 54.60% |
| MattiaAgo vs Yoshimitsu | 65–84 | 43.62% |
| MattiaAgo vs Steve | 74–72 | 50.68% |
| MattiaAgo vs Dragunov | 65–72 | 47.45% |
| MattiaAgo vs Jun | 69–56 | 55.20% |
| MattiaAgo vs Asuka | 57–66 | 46.34% |
| MattiaAgo vs Lili | 63–59 | 51.64% |
| MattiaAgo vs Alisa | 57–56 | 50.44% |
| MattiaAgo vs Feng | 52–59 | 46.85% |
| MattiaAgo vs Devil Jin | 45–64 | 41.28% |
| MattiaAgo vs Lars | 55–48 | 53.40% |
| MattiaAgo vs Eddy | 45–56 | 44.55% |
| MattiaAgo vs Lee | 35–54 | 39.33% |
| MattiaAgo vs Xiaoyu | 37–45 | 45.12% |
| MattiaAgo vs Nina | 38–40 | 48.72% |
| MattiaAgo vs Azucena | 31–47 | 39.74% |
| MattiaAgo vs Victor | 27–38 | 41.54% |
| MattiaAgo vs Jack-8 | 24–38 | 38.71% |
| MattiaAgo vs Lidia | 28–30 | 48.28% |
| MattiaAgo vs Raven | 19–38 | 33.33% |
| MattiaAgo vs Leroy | 19–31–1 | 38.00% |
| MattiaAgo vs Clive | 14–37 | 27.45% |
| MattiaAgo vs Kuma | 18–26 | 40.91% |
| MattiaAgo vs Fahkumram | 21–22 | 48.84% |
| MattiaAgo vs Leo | 20–22 | 47.62% |
| MattiaAgo vs Armor King | 16–25 | 39.02% |
| MattiaAgo vs Claudio | 17–19 | 47.22% |
| MattiaAgo vs Anna | 16–19 | 45.71% |
| MattiaAgo vs Zafina | 15–15 | 50.00% |
| MattiaAgo vs Shaheen | 12–16 | 42.86% |
| MattiaAgo vs Miary Zo | 7–5 | 58.33% |
| MattiaAgo vs Panda | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.