| Deadnight08 vs Kazuya | 150–171 | 46.73% |
| Deadnight08 vs Jin | 155–165 | 48.44% |
| Deadnight08 vs Hwoarang | 118–141 | 45.56% |
| Deadnight08 vs King | 116–104 | 52.73% |
| Deadnight08 vs Bryan | 81–133 | 37.85% |
| Deadnight08 vs Steve | 84–103 | 44.92% |
| Deadnight08 vs Reina | 78–99 | 44.07% |
| Deadnight08 vs Dragunov | 77–78 | 49.68% |
| Deadnight08 vs Law | 62–83 | 42.76% |
| Deadnight08 vs Heihachi | 64–78 | 45.07% |
| Deadnight08 vs Paul | 50–90 | 35.71% |
| Deadnight08 vs Lili | 65–69 | 48.51% |
| Deadnight08 vs Devil Jin | 50–77 | 39.37% |
| Deadnight08 vs Yoshimitsu | 50–55 | 47.62% |
| Deadnight08 vs Jun | 48–47 | 50.53% |
| Deadnight08 vs Alisa | 36–53 | 40.45% |
| Deadnight08 vs Lars | 34–53 | 39.08% |
| Deadnight08 vs Feng | 37–48 | 43.53% |
| Deadnight08 vs Lee | 31–53 | 36.90% |
| Deadnight08 vs Clive | 41–40 | 50.62% |
| Deadnight08 vs Victor | 35–44 | 44.30% |
| Deadnight08 vs Azucena | 36–37 | 49.32% |
| Deadnight08 vs Xiaoyu | 25–45 | 35.71% |
| Deadnight08 vs Lidia | 39–28 | 58.21% |
| Deadnight08 vs Fahkumram | 37–30 | 55.22% |
| Deadnight08 vs Asuka | 31–35 | 46.97% |
| Deadnight08 vs Eddy | 34–32 | 51.52% |
| Deadnight08 vs Nina | 22–36 | 37.93% |
| Deadnight08 vs Leroy | 25–20 | 55.56% |
| Deadnight08 vs Claudio | 25–18 | 58.14% |
| Deadnight08 vs Anna | 15–28 | 34.88% |
| Deadnight08 vs Armor King | 16–27 | 37.21% |
| Deadnight08 vs Leo | 18–23 | 43.90% |
| Deadnight08 vs Jack-8 | 16–22 | 42.11% |
| Deadnight08 vs Raven | 13–22 | 37.14% |
| Deadnight08 vs Miary Zo | 9–19 | 32.14% |
| Deadnight08 vs Shaheen | 13–14 | 48.15% |
| Deadnight08 vs Kuma | 8–11 | 42.11% |
| Deadnight08 vs Panda | 9–7 | 56.25% |
| Deadnight08 vs Zafina | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.