| Laugh vs Fahkumram | 8–7 | 53.33% |
| Laugh vs Azucena | 5–3 | 62.50% |
| Laugh vs Hwoarang | 1–5 | 16.67% |
| Laugh vs Jin | 4–2 | 66.67% |
| Laugh vs Clive | 5–1 | 83.33% |
| Laugh vs Paul | 4–1 | 80.00% |
| Laugh vs King | 2–3 | 40.00% |
| Laugh vs Heihachi | 4–1 | 80.00% |
| Laugh vs Victor | 1–3 | 25.00% |
| Laugh vs Lidia | 2–2 | 50.00% |
| Laugh vs Kazuya | 2–1 | 66.67% |
| Laugh vs Jun | 1–2 | 33.33% |
| Laugh vs Reina | 1–2 | 33.33% |
| Laugh vs Armor King | 0–3 | 0.00% |
| Laugh vs Yoshimitsu | 2–0 | 100.00% |
| Laugh vs Bryan | 2–0 | 100.00% |
| Laugh vs Steve | 2–0 | 100.00% |
| Laugh vs Asuka | 2–0 | 100.00% |
| Laugh vs Dragunov | 2–0 | 100.00% |
| Laugh vs Claudio | 0–2 | 0.00% |
| Laugh vs Alisa | 1–0 | 100.00% |
| Laugh vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.