| KrissLaKrass vs Jin | 47–52 | 47.47% |
| KrissLaKrass vs Hwoarang | 43–23 | 65.15% |
| KrissLaKrass vs Kazuya | 25–40 | 38.46% |
| KrissLaKrass vs Law | 19–22 | 46.34% |
| KrissLaKrass vs King | 16–24 | 40.00% |
| KrissLaKrass vs Yoshimitsu | 23–17 | 57.50% |
| KrissLaKrass vs Steve | 15–21 | 41.67% |
| KrissLaKrass vs Jun | 20–15 | 57.14% |
| KrissLaKrass vs Lili | 13–21 | 38.24% |
| KrissLaKrass vs Heihachi | 18–15 | 54.55% |
| KrissLaKrass vs Bryan | 14–17 | 45.16% |
| KrissLaKrass vs Clive | 19–12 | 61.29% |
| KrissLaKrass vs Paul | 13–14 | 48.15% |
| KrissLaKrass vs Reina | 13–12 | 52.00% |
| KrissLaKrass vs Alisa | 14–10 | 58.33% |
| KrissLaKrass vs Dragunov | 13–10 | 56.52% |
| KrissLaKrass vs Fahkumram | 12–10 | 54.55% |
| KrissLaKrass vs Xiaoyu | 11–10 | 52.38% |
| KrissLaKrass vs Azucena | 12–9 | 57.14% |
| KrissLaKrass vs Eddy | 9–12 | 42.86% |
| KrissLaKrass vs Asuka | 10–8 | 55.56% |
| KrissLaKrass vs Lars | 11–6 | 64.71% |
| KrissLaKrass vs Victor | 9–8 | 52.94% |
| KrissLaKrass vs Anna | 8–9 | 47.06% |
| KrissLaKrass vs Nina | 8–6 | 57.14% |
| KrissLaKrass vs Leroy | 8–6 | 57.14% |
| KrissLaKrass vs Claudio | 5–8 | 38.46% |
| KrissLaKrass vs Kuma | 3–9 | 25.00% |
| KrissLaKrass vs Jack-8 | 7–4 | 63.64% |
| KrissLaKrass vs Leo | 5–4 | 55.56% |
| KrissLaKrass vs Lee | 1–8 | 11.11% |
| KrissLaKrass vs Feng | 1–7 | 12.50% |
| KrissLaKrass vs Raven | 6–2 | 75.00% |
| KrissLaKrass vs Lidia | 3–4 | 42.86% |
| KrissLaKrass vs Devil Jin | 1–4 | 20.00% |
| KrissLaKrass vs Panda | 3–1 | 75.00% |
| KrissLaKrass vs Zafina | 1–2 | 33.33% |
| KrissLaKrass vs Armor King | 0–2 | 0.00% |
| KrissLaKrass vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.