| XenoMorphnTime vs Kazuya | 42–17 | 71.19% |
| XenoMorphnTime vs Bryan | 35–19 | 64.81% |
| XenoMorphnTime vs Law | 26–10 | 72.22% |
| XenoMorphnTime vs Eddy | 25–10 | 71.43% |
| XenoMorphnTime vs Jin | 16–18 | 47.06% |
| XenoMorphnTime vs Steve | 15–14 | 51.72% |
| XenoMorphnTime vs Hwoarang | 13–15 | 46.43% |
| XenoMorphnTime vs Heihachi | 16–12 | 57.14% |
| XenoMorphnTime vs King | 21–5 | 80.77% |
| XenoMorphnTime vs Lee | 10–14 | 41.67% |
| XenoMorphnTime vs Reina | 9–14 | 39.13% |
| XenoMorphnTime vs Victor | 15–8 | 65.22% |
| XenoMorphnTime vs Lars | 13–7 | 65.00% |
| XenoMorphnTime vs Jun | 11–9 | 55.00% |
| XenoMorphnTime vs Lidia | 11–7 | 61.11% |
| XenoMorphnTime vs Asuka | 13–3 | 81.25% |
| XenoMorphnTime vs Lili | 11–5 | 68.75% |
| XenoMorphnTime vs Dragunov | 11–5 | 68.75% |
| XenoMorphnTime vs Azucena | 11–5 | 68.75% |
| XenoMorphnTime vs Feng | 5–8 | 38.46% |
| XenoMorphnTime vs Nina | 9–4 | 69.23% |
| XenoMorphnTime vs Leroy | 7–4 | 63.64% |
| XenoMorphnTime vs Paul | 7–3 | 70.00% |
| XenoMorphnTime vs Yoshimitsu | 6–3 | 66.67% |
| XenoMorphnTime vs Xiaoyu | 4–5 | 44.44% |
| XenoMorphnTime vs Devil Jin | 1–7 | 12.50% |
| XenoMorphnTime vs Jack-8 | 5–2 | 71.43% |
| XenoMorphnTime vs Alisa | 4–2 | 66.67% |
| XenoMorphnTime vs Claudio | 4–2 | 66.67% |
| XenoMorphnTime vs Leo | 4–1 | 80.00% |
| XenoMorphnTime vs Raven | 2–3 | 40.00% |
| XenoMorphnTime vs Kuma | 2–2 | 50.00% |
| XenoMorphnTime vs Fahkumram | 2–2 | 50.00% |
| XenoMorphnTime vs Shaheen | 2–1 | 66.67% |
| XenoMorphnTime vs Anna | 2–1 | 66.67% |
| XenoMorphnTime vs Panda | 1–0 | 100.00% |
| XenoMorphnTime vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.