| likearrows vs Armor King | 53–67 | 44.17% |
| likearrows vs Bryan | 44–61 | 41.90% |
| likearrows vs Miary Zo | 46–55 | 45.54% |
| likearrows vs Kazuya | 45–53 | 45.92% |
| likearrows vs King | 48–43 | 52.75% |
| likearrows vs Paul | 31–58 | 34.83% |
| likearrows vs Law | 43–45 | 48.86% |
| likearrows vs Asuka | 36–44 | 45.00% |
| likearrows vs Hwoarang | 35–42 | 45.45% |
| likearrows vs Jin | 39–37 | 51.32% |
| likearrows vs Dragunov | 23–35 | 39.66% |
| likearrows vs Anna | 29–25 | 53.70% |
| likearrows vs Reina | 26–26 | 50.00% |
| likearrows vs Heihachi | 25–26 | 49.02% |
| likearrows vs Lili | 26–23 | 53.06% |
| likearrows vs Lee | 20–27 | 42.55% |
| likearrows vs Xiaoyu | 21–24 | 46.67% |
| likearrows vs Jun | 25–20 | 55.56% |
| likearrows vs Azucena | 24–18 | 57.14% |
| likearrows vs Victor | 20–21 | 48.78% |
| likearrows vs Steve | 19–21 | 47.50% |
| likearrows vs Leo | 15–25 | 37.50% |
| likearrows vs Yoshimitsu | 9–28 | 24.32% |
| likearrows vs Alisa | 13–24 | 35.14% |
| likearrows vs Fahkumram | 16–20 | 44.44% |
| likearrows vs Lars | 23–11 | 67.65% |
| likearrows vs Devil Jin | 14–18 | 43.75% |
| likearrows vs Lidia | 10–22 | 31.25% |
| likearrows vs Eddy | 16–10 | 61.54% |
| likearrows vs Jack-8 | 10–15 | 40.00% |
| likearrows vs Claudio | 14–11 | 56.00% |
| likearrows vs Feng | 4–16 | 20.00% |
| likearrows vs Leroy | 12–8 | 60.00% |
| likearrows vs Clive | 10–10 | 50.00% |
| likearrows vs Nina | 14–4 | 77.78% |
| likearrows vs Kuma | 9–5 | 64.29% |
| likearrows vs Panda | 6–7 | 46.15% |
| likearrows vs Raven | 6–7 | 46.15% |
| likearrows vs Zafina | 7–3 | 70.00% |
| likearrows vs Shaheen | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.