| Rubixcube vs King | 77–70 | 52.38% |
| Rubixcube vs Jin | 59–72 | 45.04% |
| Rubixcube vs Kazuya | 56–69 | 44.80% |
| Rubixcube vs Reina | 57–51 | 52.78% |
| Rubixcube vs Lidia | 53–44 | 54.64% |
| Rubixcube vs Steve | 58–34 | 63.04% |
| Rubixcube vs Clive | 60–29 | 67.42% |
| Rubixcube vs Law | 49–38 | 56.32% |
| Rubixcube vs Bryan | 41–44 | 48.24% |
| Rubixcube vs Lee | 32–48 | 40.00% |
| Rubixcube vs Heihachi | 46–32 | 58.97% |
| Rubixcube vs Fahkumram | 45–32 | 58.44% |
| Rubixcube vs Lili | 37–39 | 48.68% |
| Rubixcube vs Yoshimitsu | 35–38 | 47.95% |
| Rubixcube vs Asuka | 35–34 | 50.72% |
| Rubixcube vs Dragunov | 28–40 | 41.18% |
| Rubixcube vs Hwoarang | 34–28 | 54.84% |
| Rubixcube vs Paul | 30–30 | 50.00% |
| Rubixcube vs Nina | 28–25 | 52.83% |
| Rubixcube vs Leroy | 29–22 | 56.86% |
| Rubixcube vs Lars | 29–20 | 59.18% |
| Rubixcube vs Leo | 19–29 | 39.58% |
| Rubixcube vs Eddy | 32–16 | 66.67% |
| Rubixcube vs Jun | 24–23 | 51.06% |
| Rubixcube vs Armor King | 24–23 | 51.06% |
| Rubixcube vs Xiaoyu | 24–22 | 52.17% |
| Rubixcube vs Azucena | 22–22 | 50.00% |
| Rubixcube vs Victor | 24–20 | 54.55% |
| Rubixcube vs Kuma | 23–19 | 54.76% |
| Rubixcube vs Devil Jin | 13–28 | 31.71% |
| Rubixcube vs Jack-8 | 17–21 | 44.74% |
| Rubixcube vs Feng | 15–18 | 45.45% |
| Rubixcube vs Alisa | 17–15 | 53.12% |
| Rubixcube vs Raven | 16–13 | 55.17% |
| Rubixcube vs Zafina | 13–9 | 59.09% |
| Rubixcube vs Anna | 13–7 | 65.00% |
| Rubixcube vs Miary Zo | 13–6 | 68.42% |
| Rubixcube vs Claudio | 10–4 | 71.43% |
| Rubixcube vs Shaheen | 7–6 | 53.85% |
| Rubixcube vs Panda | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.