| Pizd@_Tebe vs Jin | 108–92 | 54.00% |
| Pizd@_Tebe vs Kazuya | 75–95 | 44.12% |
| Pizd@_Tebe vs King | 63–97 | 39.38% |
| Pizd@_Tebe vs Bryan | 73–79 | 48.03% |
| Pizd@_Tebe vs Armor King | 69–71 | 49.29% |
| Pizd@_Tebe vs Law | 59–71 | 45.38% |
| Pizd@_Tebe vs Hwoarang | 53–62 | 46.09% |
| Pizd@_Tebe vs Paul | 42–53 | 44.21% |
| Pizd@_Tebe vs Dragunov | 48–46 | 51.06% |
| Pizd@_Tebe vs Steve | 54–38 | 58.70% |
| Pizd@_Tebe vs Reina | 46–35 | 56.79% |
| Pizd@_Tebe vs Lili | 39–41 | 48.75% |
| Pizd@_Tebe vs Miary Zo | 25–52 | 32.47% |
| Pizd@_Tebe vs Heihachi | 29–47 | 38.16% |
| Pizd@_Tebe vs Yoshimitsu | 38–37 | 50.67% |
| Pizd@_Tebe vs Devil Jin | 33–40 | 45.21% |
| Pizd@_Tebe vs Eddy | 29–44 | 39.73% |
| Pizd@_Tebe vs Asuka | 32–32 | 50.00% |
| Pizd@_Tebe vs Lee | 36–28 | 56.25% |
| Pizd@_Tebe vs Feng | 23–30 | 43.40% |
| Pizd@_Tebe vs Fahkumram | 21–32 | 39.62% |
| Pizd@_Tebe vs Xiaoyu | 33–19 | 63.46% |
| Pizd@_Tebe vs Lars | 22–23 | 48.89% |
| Pizd@_Tebe vs Nina | 26–19 | 57.78% |
| Pizd@_Tebe vs Jun | 20–25 | 44.44% |
| Pizd@_Tebe vs Alisa | 17–27 | 38.64% |
| Pizd@_Tebe vs Clive | 19–24 | 44.19% |
| Pizd@_Tebe vs Azucena | 15–27 | 35.71% |
| Pizd@_Tebe vs Lidia | 17–16 | 51.52% |
| Pizd@_Tebe vs Claudio | 7–22 | 24.14% |
| Pizd@_Tebe vs Victor | 14–10 | 58.33% |
| Pizd@_Tebe vs Raven | 11–13 | 45.83% |
| Pizd@_Tebe vs Leo | 8–13 | 38.10% |
| Pizd@_Tebe vs Zafina | 11–10 | 52.38% |
| Pizd@_Tebe vs Jack-8 | 9–5 | 64.29% |
| Pizd@_Tebe vs Anna | 9–5 | 64.29% |
| Pizd@_Tebe vs Kuma | 5–8 | 38.46% |
| Pizd@_Tebe vs Shaheen | 7–4 | 63.64% |
| Pizd@_Tebe vs Panda | 3–5 | 37.50% |
| Pizd@_Tebe vs Leroy | 6–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.