| Braduptempo vs Kazuya | 54–63 | 46.15% |
| Braduptempo vs Jin | 43–27 | 61.43% |
| Braduptempo vs King | 29–29 | 50.00% |
| Braduptempo vs Hwoarang | 31–19 | 62.00% |
| Braduptempo vs Bryan | 20–30 | 40.00% |
| Braduptempo vs Lili | 20–30 | 40.00% |
| Braduptempo vs Steve | 20–27 | 42.55% |
| Braduptempo vs Paul | 26–20 | 56.52% |
| Braduptempo vs Dragunov | 25–17 | 59.52% |
| Braduptempo vs Reina | 22–20 | 52.38% |
| Braduptempo vs Heihachi | 15–26 | 36.59% |
| Braduptempo vs Devil Jin | 24–15 | 61.54% |
| Braduptempo vs Law | 23–15 | 60.53% |
| Braduptempo vs Asuka | 15–15 | 50.00% |
| Braduptempo vs Jun | 15–15 | 50.00% |
| Braduptempo vs Lidia | 18–10 | 64.29% |
| Braduptempo vs Yoshimitsu | 11–16 | 40.74% |
| Braduptempo vs Xiaoyu | 13–13 | 50.00% |
| Braduptempo vs Nina | 11–12 | 47.83% |
| Braduptempo vs Lee | 13–10 | 56.52% |
| Braduptempo vs Alisa | 9–11 | 45.00% |
| Braduptempo vs Azucena | 13–7 | 65.00% |
| Braduptempo vs Armor King | 11–9 | 55.00% |
| Braduptempo vs Lars | 12–7 | 63.16% |
| Braduptempo vs Eddy | 8–9 | 47.06% |
| Braduptempo vs Claudio | 10–6 | 62.50% |
| Braduptempo vs Jack-8 | 8–6 | 57.14% |
| Braduptempo vs Feng | 8–5 | 61.54% |
| Braduptempo vs Clive | 7–6 | 53.85% |
| Braduptempo vs Leroy | 5–7 | 41.67% |
| Braduptempo vs Raven | 4–8 | 33.33% |
| Braduptempo vs Victor | 4–7 | 36.36% |
| Braduptempo vs Shaheen | 2–7 | 22.22% |
| Braduptempo vs Fahkumram | 2–7 | 22.22% |
| Braduptempo vs Panda | 4–4 | 50.00% |
| Braduptempo vs Zafina | 4–4 | 50.00% |
| Braduptempo vs Miary Zo | 5–3 | 62.50% |
| Braduptempo vs Leo | 0–7 | 0.00% |
| Braduptempo vs Kuma | 4–2 | 66.67% |
| Braduptempo vs Anna | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.