| CL4yM0Re vs Bryan | 611–581 | 51.26% |
| CL4yM0Re vs Kazuya | 618–541 | 53.32% |
| CL4yM0Re vs Dragunov | 564–413 | 57.73% |
| CL4yM0Re vs Hwoarang | 494–397 | 55.44% |
| CL4yM0Re vs Paul | 423–378 | 52.81% |
| CL4yM0Re vs King | 385–346 | 52.67% |
| CL4yM0Re vs Steve | 343–377 | 47.64% |
| CL4yM0Re vs Jin | 352–361 | 49.37% |
| CL4yM0Re vs Asuka | 366–334 | 52.29% |
| CL4yM0Re vs Reina | 362–268 | 57.46% |
| CL4yM0Re vs Jun | 367–236 | 60.86% |
| CL4yM0Re vs Law | 329–263 | 55.57% |
| CL4yM0Re vs Lars | 292–279 | 51.14% |
| CL4yM0Re vs Victor | 274–287 | 48.84% |
| CL4yM0Re vs Yoshimitsu | 269–256 | 51.24% |
| CL4yM0Re vs Devil Jin | 247–278 | 47.05% |
| CL4yM0Re vs Heihachi | 238–276 | 46.30% |
| CL4yM0Re vs Lili | 245–248 | 49.70% |
| CL4yM0Re vs Feng | 223–269 | 45.33% |
| CL4yM0Re vs Claudio | 223–237 | 48.48% |
| CL4yM0Re vs Azucena | 243–195 | 55.48% |
| CL4yM0Re vs Leroy | 239–198 | 54.69% |
| CL4yM0Re vs Lidia | 232–203 | 53.33% |
| CL4yM0Re vs Jack-8 | 209–214 | 49.41% |
| CL4yM0Re vs Lee | 221–196 | 53.00% |
| CL4yM0Re vs Nina | 213–175–1 | 54.90% |
| CL4yM0Re vs Alisa | 199–178–1 | 52.79% |
| CL4yM0Re vs Leo | 202–173 | 53.87% |
| CL4yM0Re vs Clive | 164–197 | 45.43% |
| CL4yM0Re vs Shaheen | 175–177 | 49.72% |
| CL4yM0Re vs Armor King | 140–163 | 46.20% |
| CL4yM0Re vs Raven | 169–128 | 56.90% |
| CL4yM0Re vs Zafina | 137–154 | 47.08% |
| CL4yM0Re vs Eddy | 151–130 | 53.74% |
| CL4yM0Re vs Xiaoyu | 146–132 | 52.52% |
| CL4yM0Re vs Fahkumram | 132–133 | 49.81% |
| CL4yM0Re vs Anna | 127–137 | 48.11% |
| CL4yM0Re vs Kuma | 117–137 | 46.06% |
| CL4yM0Re vs Panda | 68–79 | 46.26% |
| CL4yM0Re vs Miary Zo | 48–53 | 47.52% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.