| WolfxBailey vs Jin | 29–27 | 51.79% |
| WolfxBailey vs King | 20–35 | 36.36% |
| WolfxBailey vs Kazuya | 26–22 | 54.17% |
| WolfxBailey vs Asuka | 22–26 | 45.83% |
| WolfxBailey vs Reina | 20–24 | 45.45% |
| WolfxBailey vs Dragunov | 23–20 | 53.49% |
| WolfxBailey vs Law | 24–18 | 57.14% |
| WolfxBailey vs Eddy | 9–29 | 23.68% |
| WolfxBailey vs Hwoarang | 17–20 | 45.95% |
| WolfxBailey vs Steve | 23–14 | 62.16% |
| WolfxBailey vs Yoshimitsu | 18–16 | 52.94% |
| WolfxBailey vs Leo | 16–16 | 50.00% |
| WolfxBailey vs Bryan | 14–17 | 45.16% |
| WolfxBailey vs Fahkumram | 12–16 | 42.86% |
| WolfxBailey vs Jun | 10–17 | 37.04% |
| WolfxBailey vs Victor | 8–18 | 30.77% |
| WolfxBailey vs Lili | 12–12 | 50.00% |
| WolfxBailey vs Lars | 14–10 | 58.33% |
| WolfxBailey vs Azucena | 11–12 | 47.83% |
| WolfxBailey vs Lee | 12–9 | 57.14% |
| WolfxBailey vs Heihachi | 14–6 | 70.00% |
| WolfxBailey vs Devil Jin | 11–6 | 64.71% |
| WolfxBailey vs Leroy | 6–11 | 35.29% |
| WolfxBailey vs Raven | 7–10 | 41.18% |
| WolfxBailey vs Xiaoyu | 9–7 | 56.25% |
| WolfxBailey vs Nina | 3–11 | 21.43% |
| WolfxBailey vs Jack-8 | 7–6 | 53.85% |
| WolfxBailey vs Feng | 4–9 | 30.77% |
| WolfxBailey vs Shaheen | 5–6 | 45.45% |
| WolfxBailey vs Anna | 7–4 | 63.64% |
| WolfxBailey vs Paul | 5–5 | 50.00% |
| WolfxBailey vs Zafina | 5–5 | 50.00% |
| WolfxBailey vs Kuma | 0–7 | 0.00% |
| WolfxBailey vs Alisa | 3–3 | 50.00% |
| WolfxBailey vs Claudio | 1–4 | 20.00% |
| WolfxBailey vs Lidia | 1–4 | 20.00% |
| WolfxBailey vs Clive | 3–2 | 60.00% |
| WolfxBailey vs Armor King | 4–1 | 80.00% |
| WolfxBailey vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.