| Blackeagle vs King | 89–71 | 55.62% |
| Blackeagle vs Kazuya | 55–46 | 54.46% |
| Blackeagle vs Jin | 51–49 | 51.00% |
| Blackeagle vs Bryan | 46–40 | 53.49% |
| Blackeagle vs Law | 41–36 | 53.25% |
| Blackeagle vs Hwoarang | 25–38 | 39.68% |
| Blackeagle vs Dragunov | 26–33 | 44.07% |
| Blackeagle vs Armor King | 24–24 | 50.00% |
| Blackeagle vs Paul | 22–25 | 46.81% |
| Blackeagle vs Nina | 21–24 | 46.67% |
| Blackeagle vs Heihachi | 16–28 | 36.36% |
| Blackeagle vs Steve | 23–17 | 57.50% |
| Blackeagle vs Victor | 14–24 | 36.84% |
| Blackeagle vs Devil Jin | 9–22 | 29.03% |
| Blackeagle vs Yoshimitsu | 9–21 | 30.00% |
| Blackeagle vs Lars | 10–19 | 34.48% |
| Blackeagle vs Xiaoyu | 14–14 | 50.00% |
| Blackeagle vs Alisa | 12–16 | 42.86% |
| Blackeagle vs Azucena | 13–14 | 48.15% |
| Blackeagle vs Eddy | 13–13 | 50.00% |
| Blackeagle vs Jack-8 | 9–16 | 36.00% |
| Blackeagle vs Feng | 15–10 | 60.00% |
| Blackeagle vs Lee | 9–12 | 42.86% |
| Blackeagle vs Anna | 6–15 | 28.57% |
| Blackeagle vs Lili | 12–7 | 63.16% |
| Blackeagle vs Jun | 8–11 | 42.11% |
| Blackeagle vs Reina | 12–7 | 63.16% |
| Blackeagle vs Leo | 7–9 | 43.75% |
| Blackeagle vs Claudio | 4–11 | 26.67% |
| Blackeagle vs Kuma | 4–10 | 28.57% |
| Blackeagle vs Raven | 8–6 | 57.14% |
| Blackeagle vs Asuka | 3–10 | 23.08% |
| Blackeagle vs Clive | 2–11 | 15.38% |
| Blackeagle vs Lidia | 6–4 | 60.00% |
| Blackeagle vs Leroy | 3–5 | 37.50% |
| Blackeagle vs Zafina | 0–7 | 0.00% |
| Blackeagle vs Fahkumram | 3–4 | 42.86% |
| Blackeagle vs Miary Zo | 1–2 | 33.33% |
| Blackeagle vs Panda | 1–1 | 50.00% |
| Blackeagle vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.