Name history
| 히로시마원자폭탄아토믹붐 | |
| 자극하면장기적출후섭취 | |
| 사실고죠사토루는죽지않았습니다 | |
| 돈자극미 | |
| 느억맘맛있다 | |
| 자극하면콩크리트넣음 | |
| 날먹하면칼로쑤심 | |
| 한판튀우메보시 | |
| 시체건들면할복 | |
| 철권처음해요 |
| 히로시마원자폭탄아토믹붐 vs Fahkumram | 25–14 | 64.10% |
| 히로시마원자폭탄아토믹붐 vs Jin | 11–10 | 52.38% |
| 히로시마원자폭탄아토믹붐 vs Reina | 12–9 | 57.14% |
| 히로시마원자폭탄아토믹붐 vs Dragunov | 10–9 | 52.63% |
| 히로시마원자폭탄아토믹붐 vs Yoshimitsu | 10–8 | 55.56% |
| 히로시마원자폭탄아토믹붐 vs Asuka | 9–5 | 64.29% |
| 히로시마원자폭탄아토믹붐 vs Lili | 6–8 | 42.86% |
| 히로시마원자폭탄아토믹붐 vs Hwoarang | 5–8 | 38.46% |
| 히로시마원자폭탄아토믹붐 vs Bryan | 8–4 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Xiaoyu | 4–7 | 36.36% |
| 히로시마원자폭탄아토믹붐 vs Kazuya | 10–1 | 90.91% |
| 히로시마원자폭탄아토믹붐 vs Devil Jin | 5–6 | 45.45% |
| 히로시마원자폭탄아토믹붐 vs Lars | 8–2 | 80.00% |
| 히로시마원자폭탄아토믹붐 vs Leroy | 6–4 | 60.00% |
| 히로시마원자폭탄아토믹붐 vs King | 6–3 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Steve | 6–3 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Azucena | 6–3 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Law | 6–2 | 75.00% |
| 히로시마원자폭탄아토믹붐 vs Leo | 3–4 | 42.86% |
| 히로시마원자폭탄아토믹붐 vs Victor | 3–4 | 42.86% |
| 히로시마원자폭탄아토믹붐 vs Clive | 7–0 | 100.00% |
| 히로시마원자폭탄아토믹붐 vs Paul | 4–2 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Jun | 4–2 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Raven | 4–2 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Eddy | 1–5 | 16.67% |
| 히로시마원자폭탄아토믹붐 vs Lidia | 3–3 | 50.00% |
| 히로시마원자폭탄아토믹붐 vs Heihachi | 3–3 | 50.00% |
| 히로시마원자폭탄아토믹붐 vs Feng | 3–2 | 60.00% |
| 히로시마원자폭탄아토믹붐 vs Zafina | 2–3 | 40.00% |
| 히로시마원자폭탄아토믹붐 vs Nina | 1–3 | 25.00% |
| 히로시마원자폭탄아토믹붐 vs Lee | 2–2 | 50.00% |
| 히로시마원자폭탄아토믹붐 vs Jack-8 | 2–1 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Claudio | 2–1 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Shaheen | 2–1 | 66.67% |
| 히로시마원자폭탄아토믹붐 vs Panda | 1–2 | 33.33% |
| 히로시마원자폭탄아토믹붐 vs Alisa | 1–1 | 50.00% |
| 히로시마원자폭탄아토믹붐 vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.