| ThreeThreeTimes vs Steve | 40–30 | 57.14% |
| ThreeThreeTimes vs Reina | 43–25 | 63.24% |
| ThreeThreeTimes vs Hwoarang | 26–36 | 41.94% |
| ThreeThreeTimes vs Jin | 27–34 | 44.26% |
| ThreeThreeTimes vs King | 33–22 | 60.00% |
| ThreeThreeTimes vs Kazuya | 20–30 | 40.00% |
| ThreeThreeTimes vs Lili | 24–20 | 54.55% |
| ThreeThreeTimes vs Lars | 20–22 | 47.62% |
| ThreeThreeTimes vs Azucena | 14–25 | 35.90% |
| ThreeThreeTimes vs Jun | 12–25 | 32.43% |
| ThreeThreeTimes vs Eddy | 14–21 | 40.00% |
| ThreeThreeTimes vs Law | 16–18 | 47.06% |
| ThreeThreeTimes vs Bryan | 15–16 | 48.39% |
| ThreeThreeTimes vs Yoshimitsu | 13–15 | 46.43% |
| ThreeThreeTimes vs Paul | 14–13 | 51.85% |
| ThreeThreeTimes vs Lee | 11–14 | 44.00% |
| ThreeThreeTimes vs Kuma | 8–15 | 34.78% |
| ThreeThreeTimes vs Leroy | 11–12 | 47.83% |
| ThreeThreeTimes vs Fahkumram | 6–17 | 26.09% |
| ThreeThreeTimes vs Dragunov | 11–11 | 50.00% |
| ThreeThreeTimes vs Asuka | 8–12 | 40.00% |
| ThreeThreeTimes vs Devil Jin | 8–12 | 40.00% |
| ThreeThreeTimes vs Leo | 9–8 | 52.94% |
| ThreeThreeTimes vs Shaheen | 7–10 | 41.18% |
| ThreeThreeTimes vs Feng | 5–11 | 31.25% |
| ThreeThreeTimes vs Victor | 7–9 | 43.75% |
| ThreeThreeTimes vs Raven | 7–9 | 43.75% |
| ThreeThreeTimes vs Alisa | 9–6 | 60.00% |
| ThreeThreeTimes vs Claudio | 6–9 | 40.00% |
| ThreeThreeTimes vs Lidia | 8–5 | 61.54% |
| ThreeThreeTimes vs Heihachi | 2–7 | 22.22% |
| ThreeThreeTimes vs Xiaoyu | 0–8 | 0.00% |
| ThreeThreeTimes vs Nina | 5–3 | 62.50% |
| ThreeThreeTimes vs Jack-8 | 2–4 | 33.33% |
| ThreeThreeTimes vs Zafina | 2–4 | 33.33% |
| ThreeThreeTimes vs Panda | 1–3 | 25.00% |
| ThreeThreeTimes vs Anna | 2–2 | 50.00% |
| ThreeThreeTimes vs Clive | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.