| Asuka_Windy vs Jin | 192–193 | 49.87% |
| Asuka_Windy vs Dragunov | 175–156 | 52.87% |
| Asuka_Windy vs King | 153–159 | 49.04% |
| Asuka_Windy vs Kazuya | 183–124 | 59.61% |
| Asuka_Windy vs Bryan | 167–131 | 56.04% |
| Asuka_Windy vs Lili | 111–121 | 47.84% |
| Asuka_Windy vs Paul | 120–111 | 51.95% |
| Asuka_Windy vs Reina | 102–94 | 52.04% |
| Asuka_Windy vs Law | 90–102 | 46.88% |
| Asuka_Windy vs Steve | 107–80 | 57.22% |
| Asuka_Windy vs Hwoarang | 86–93 | 48.04% |
| Asuka_Windy vs Xiaoyu | 85–83 | 50.60% |
| Asuka_Windy vs Devil Jin | 82–77 | 51.57% |
| Asuka_Windy vs Asuka | 91–65 | 58.33% |
| Asuka_Windy vs Armor King | 71–82 | 46.41% |
| Asuka_Windy vs Jun | 86–63 | 57.72% |
| Asuka_Windy vs Alisa | 57–86 | 39.86% |
| Asuka_Windy vs Lars | 60–82 | 42.25% |
| Asuka_Windy vs Lee | 55–74 | 42.64% |
| Asuka_Windy vs Yoshimitsu | 56–71 | 44.09% |
| Asuka_Windy vs Feng | 48–69 | 41.03% |
| Asuka_Windy vs Leo | 55–61 | 47.41% |
| Asuka_Windy vs Nina | 59–56 | 51.30% |
| Asuka_Windy vs Eddy | 39–75 | 34.21% |
| Asuka_Windy vs Azucena | 41–62 | 39.81% |
| Asuka_Windy vs Victor | 24–66 | 26.67% |
| Asuka_Windy vs Jack-8 | 28–40 | 41.18% |
| Asuka_Windy vs Zafina | 33–31 | 51.56% |
| Asuka_Windy vs Claudio | 28–35 | 44.44% |
| Asuka_Windy vs Heihachi | 33–29 | 53.23% |
| Asuka_Windy vs Kuma | 18–34 | 34.62% |
| Asuka_Windy vs Leroy | 25–24 | 51.02% |
| Asuka_Windy vs Raven | 18–24 | 42.86% |
| Asuka_Windy vs Anna | 16–26 | 38.10% |
| Asuka_Windy vs Lidia | 17–23 | 42.50% |
| Asuka_Windy vs Shaheen | 16–13 | 55.17% |
| Asuka_Windy vs Miary Zo | 14–15 | 48.28% |
| Asuka_Windy vs Fahkumram | 8–16 | 33.33% |
| Asuka_Windy vs Panda | 7–13 | 35.00% |
| Asuka_Windy vs Clive | 5–9 | 35.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.