| MeCoconuts vs Bryan | 216–170 | 55.96% |
| MeCoconuts vs Heihachi | 206–142 | 59.20% |
| MeCoconuts vs Kazuya | 164–134 | 55.03% |
| MeCoconuts vs Steve | 137–137 | 50.00% |
| MeCoconuts vs King | 131–121 | 51.98% |
| MeCoconuts vs Jin | 130–83 | 61.03% |
| MeCoconuts vs Hwoarang | 105–78 | 57.38% |
| MeCoconuts vs Lee | 101–80 | 55.80% |
| MeCoconuts vs Devil Jin | 92–73 | 55.76% |
| MeCoconuts vs Dragunov | 91–70 | 56.52% |
| MeCoconuts vs Reina | 94–62 | 60.26% |
| MeCoconuts vs Azucena | 91–47 | 65.94% |
| MeCoconuts vs Paul | 72–63 | 53.33% |
| MeCoconuts vs Yoshimitsu | 89–46 | 65.93% |
| MeCoconuts vs Xiaoyu | 62–73 | 45.93% |
| MeCoconuts vs Lili | 71–58 | 55.04% |
| MeCoconuts vs Clive | 52–49 | 51.49% |
| MeCoconuts vs Feng | 47–49 | 48.96% |
| MeCoconuts vs Lars | 45–50 | 47.37% |
| MeCoconuts vs Asuka | 55–36 | 60.44% |
| MeCoconuts vs Jun | 56–35 | 61.54% |
| MeCoconuts vs Law | 52–35 | 59.77% |
| MeCoconuts vs Claudio | 37–50 | 42.53% |
| MeCoconuts vs Lidia | 55–27 | 67.07% |
| MeCoconuts vs Jack-8 | 35–42 | 45.45% |
| MeCoconuts vs Alisa | 40–36 | 52.63% |
| MeCoconuts vs Nina | 40–35 | 53.33% |
| MeCoconuts vs Zafina | 33–31 | 51.56% |
| MeCoconuts vs Raven | 31–32 | 49.21% |
| MeCoconuts vs Shaheen | 32–25 | 56.14% |
| MeCoconuts vs Armor King | 35–20 | 63.64% |
| MeCoconuts vs Victor | 33–18 | 64.71% |
| MeCoconuts vs Kuma | 19–30 | 38.78% |
| MeCoconuts vs Leroy | 27–19 | 58.70% |
| MeCoconuts vs Leo | 27–13 | 67.50% |
| MeCoconuts vs Fahkumram | 22–7 | 75.86% |
| MeCoconuts vs Eddy | 14–11 | 56.00% |
| MeCoconuts vs Panda | 7–6 | 53.85% |
| MeCoconuts vs Anna | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.