| PFGC | maciox vs Jin | 36–33 | 52.17% |
| PFGC | maciox vs Bryan | 41–22 | 65.08% |
| PFGC | maciox vs Dragunov | 25–23 | 52.08% |
| PFGC | maciox vs Kazuya | 24–23 | 51.06% |
| PFGC | maciox vs Hwoarang | 29–14 | 67.44% |
| PFGC | maciox vs Yoshimitsu | 24–14 | 63.16% |
| PFGC | maciox vs Heihachi | 20–18 | 52.63% |
| PFGC | maciox vs Paul | 28–8 | 77.78% |
| PFGC | maciox vs Lee | 21–14 | 60.00% |
| PFGC | maciox vs Feng | 23–9 | 71.88% |
| PFGC | maciox vs Law | 18–13 | 58.06% |
| PFGC | maciox vs King | 16–15 | 51.61% |
| PFGC | maciox vs Reina | 17–13 | 56.67% |
| PFGC | maciox vs Lidia | 11–17 | 39.29% |
| PFGC | maciox vs Devil Jin | 14–11 | 56.00% |
| PFGC | maciox vs Alisa | 13–11 | 54.17% |
| PFGC | maciox vs Victor | 19–5 | 79.17% |
| PFGC | maciox vs Fahkumram | 17–7 | 70.83% |
| PFGC | maciox vs Lili | 15–7 | 68.18% |
| PFGC | maciox vs Azucena | 13–9 | 59.09% |
| PFGC | maciox vs Xiaoyu | 11–9 | 55.00% |
| PFGC | maciox vs Jun | 12–8 | 60.00% |
| PFGC | maciox vs Steve | 13–6 | 68.42% |
| PFGC | maciox vs Armor King | 10–9 | 52.63% |
| PFGC | maciox vs Lars | 9–8 | 52.94% |
| PFGC | maciox vs Eddy | 7–10 | 41.18% |
| PFGC | maciox vs Nina | 4–11 | 26.67% |
| PFGC | maciox vs Jack-8 | 10–4 | 71.43% |
| PFGC | maciox vs Leroy | 9–3 | 75.00% |
| PFGC | maciox vs Leo | 5–6 | 45.45% |
| PFGC | maciox vs Claudio | 3–6 | 33.33% |
| PFGC | maciox vs Miary Zo | 8–1 | 88.89% |
| PFGC | maciox vs Kuma | 5–3 | 62.50% |
| PFGC | maciox vs Zafina | 3–4 | 42.86% |
| PFGC | maciox vs Raven | 3–4 | 42.86% |
| PFGC | maciox vs Shaheen | 6–0 | 100.00% |
| PFGC | maciox vs Clive | 5–1 | 83.33% |
| PFGC | maciox vs Asuka | 4–1 | 80.00% |
| PFGC | maciox vs Anna | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.