Name history
| Lyr1cal | |
| Whiff4Me | |
| AgainAgainAgain | |
| OG SH@OLIN M@C | |
| Da 36 Chamberz | |
| LockIn |
| Lyr1cal vs Kazuya | 306–305 | 50.08% |
| Lyr1cal vs Jin | 197–247 | 44.37% |
| Lyr1cal vs Heihachi | 182–222 | 45.05% |
| Lyr1cal vs Bryan | 177–172 | 50.72% |
| Lyr1cal vs King | 163–167 | 49.39% |
| Lyr1cal vs Reina | 143–142 | 50.18% |
| Lyr1cal vs Hwoarang | 145–130 | 52.73% |
| Lyr1cal vs Dragunov | 113–140 | 44.66% |
| Lyr1cal vs Law | 133–115 | 53.63% |
| Lyr1cal vs Paul | 105–122 | 46.26% |
| Lyr1cal vs Steve | 136–88 | 60.71% |
| Lyr1cal vs Clive | 81–143 | 36.16% |
| Lyr1cal vs Devil Jin | 92–121 | 43.19% |
| Lyr1cal vs Yoshimitsu | 96–109 | 46.83% |
| Lyr1cal vs Lidia | 79–99 | 44.38% |
| Lyr1cal vs Nina | 84–89 | 48.55% |
| Lyr1cal vs Lee | 84–77 | 52.17% |
| Lyr1cal vs Lili | 70–84 | 45.45% |
| Lyr1cal vs Asuka | 67–82 | 44.97% |
| Lyr1cal vs Jun | 78–62 | 55.71% |
| Lyr1cal vs Lars | 59–79 | 42.75% |
| Lyr1cal vs Feng | 88–45 | 66.17% |
| Lyr1cal vs Eddy | 51–65 | 43.97% |
| Lyr1cal vs Xiaoyu | 61–54 | 53.04% |
| Lyr1cal vs Azucena | 64–47 | 57.66% |
| Lyr1cal vs Raven | 47–58 | 44.76% |
| Lyr1cal vs Alisa | 39–63 | 38.24% |
| Lyr1cal vs Victor | 46–56 | 45.10% |
| Lyr1cal vs Claudio | 40–60 | 40.00% |
| Lyr1cal vs Jack-8 | 41–39 | 51.25% |
| Lyr1cal vs Anna | 35–36 | 49.30% |
| Lyr1cal vs Fahkumram | 34–36 | 48.57% |
| Lyr1cal vs Leo | 35–32 | 52.24% |
| Lyr1cal vs Leroy | 25–31 | 44.64% |
| Lyr1cal vs Kuma | 22–21 | 51.16% |
| Lyr1cal vs Zafina | 21–21 | 50.00% |
| Lyr1cal vs Shaheen | 16–17 | 48.48% |
| Lyr1cal vs Panda | 9–16 | 36.00% |
| Lyr1cal vs Armor King | 5–9 | 35.71% |
| Lyr1cal vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.