| ThatClownMan vs King | 28–23 | 54.90% |
| ThatClownMan vs Jin | 19–25 | 43.18% |
| ThatClownMan vs Kazuya | 25–18 | 58.14% |
| ThatClownMan vs Azucena | 16–21 | 43.24% |
| ThatClownMan vs Reina | 20–12 | 62.50% |
| ThatClownMan vs Eddy | 5–27 | 15.62% |
| ThatClownMan vs Paul | 16–14 | 53.33% |
| ThatClownMan vs Hwoarang | 15–13 | 53.57% |
| ThatClownMan vs Steve | 14–14 | 50.00% |
| ThatClownMan vs Lili | 16–12 | 57.14% |
| ThatClownMan vs Dragunov | 17–11 | 60.71% |
| ThatClownMan vs Bryan | 15–12 | 55.56% |
| ThatClownMan vs Lee | 12–15 | 44.44% |
| ThatClownMan vs Devil Jin | 10–16 | 38.46% |
| ThatClownMan vs Victor | 14–11 | 56.00% |
| ThatClownMan vs Law | 11–13 | 45.83% |
| ThatClownMan vs Leroy | 16–8 | 66.67% |
| ThatClownMan vs Jun | 5–18 | 21.74% |
| ThatClownMan vs Yoshimitsu | 9–12 | 42.86% |
| ThatClownMan vs Feng | 10–11 | 47.62% |
| ThatClownMan vs Asuka | 11–8 | 57.89% |
| ThatClownMan vs Nina | 8–8 | 50.00% |
| ThatClownMan vs Xiaoyu | 10–5 | 66.67% |
| ThatClownMan vs Heihachi | 10–5 | 66.67% |
| ThatClownMan vs Claudio | 7–7 | 50.00% |
| ThatClownMan vs Zafina | 6–7 | 46.15% |
| ThatClownMan vs Raven | 5–7 | 41.67% |
| ThatClownMan vs Jack-8 | 7–3 | 70.00% |
| ThatClownMan vs Alisa | 6–2 | 75.00% |
| ThatClownMan vs Leo | 3–4 | 42.86% |
| ThatClownMan vs Armor King | 5–2 | 71.43% |
| ThatClownMan vs Shaheen | 4–2 | 66.67% |
| ThatClownMan vs Lars | 1–4 | 20.00% |
| ThatClownMan vs Kuma | 2–2 | 50.00% |
| ThatClownMan vs Panda | 2–2 | 50.00% |
| ThatClownMan vs Lidia | 2–2 | 50.00% |
| ThatClownMan vs Clive | 0–2 | 0.00% |
| ThatClownMan vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.