Name history
| ManDay | |
| KM.. | |
| LINA | |
| NINA | |
| _KM_ | |
| 사요나라 | |
| 안녕히가세요 | |
| 안녕하십니까 | |
| 100km/s | |
| KM_player | |
| KM_@@ |
| ManDay vs Kazuya | 149–174 | 46.13% |
| ManDay vs Bryan | 160–149 | 51.78% |
| ManDay vs Hwoarang | 139–156 | 47.12% |
| ManDay vs Reina | 119–152 | 43.91% |
| ManDay vs King | 127–133 | 48.85% |
| ManDay vs Paul | 134–119 | 52.96% |
| ManDay vs Dragunov | 105–144 | 42.17% |
| ManDay vs Jin | 100–99 | 50.25% |
| ManDay vs Asuka | 86–99 | 46.49% |
| ManDay vs Law | 86–96 | 47.25% |
| ManDay vs Steve | 93–89 | 51.10% |
| ManDay vs Lili | 83–78 | 51.55% |
| ManDay vs Victor | 80–81 | 49.69% |
| ManDay vs Heihachi | 67–79 | 45.89% |
| ManDay vs Yoshimitsu | 65–67 | 49.24% |
| ManDay vs Nina | 69–62 | 52.67% |
| ManDay vs Lidia | 68–61 | 52.71% |
| ManDay vs Azucena | 59–69 | 46.09% |
| ManDay vs Claudio | 60–65 | 48.00% |
| ManDay vs Feng | 64–59 | 52.03% |
| ManDay vs Jun | 52–71 | 42.28% |
| ManDay vs Lars | 60–54 | 52.63% |
| ManDay vs Devil Jin | 37–70 | 34.58% |
| ManDay vs Clive | 42–63 | 40.00% |
| ManDay vs Lee | 44–45 | 49.44% |
| ManDay vs Xiaoyu | 38–50 | 43.18% |
| ManDay vs Armor King | 37–50 | 42.53% |
| ManDay vs Alisa | 41–41 | 50.00% |
| ManDay vs Jack-8 | 34–45 | 43.04% |
| ManDay vs Leroy | 26–51 | 33.77% |
| ManDay vs Anna | 36–35 | 50.70% |
| ManDay vs Fahkumram | 30–40 | 42.86% |
| ManDay vs Leo | 35–29 | 54.69% |
| ManDay vs Shaheen | 19–27 | 41.30% |
| ManDay vs Zafina | 18–27 | 40.00% |
| ManDay vs Eddy | 12–33 | 26.67% |
| ManDay vs Raven | 12–23 | 34.29% |
| ManDay vs Kuma | 12–22 | 35.29% |
| ManDay vs Miary Zo | 15–16 | 48.39% |
| ManDay vs Panda | 6–16 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.