| MMKProspects vs Hwoarang | 32–23 | 58.18% |
| MMKProspects vs King | 18–34 | 34.62% |
| MMKProspects vs Kazuya | 13–31 | 29.55% |
| MMKProspects vs Law | 19–22 | 46.34% |
| MMKProspects vs Steve | 15–23 | 39.47% |
| MMKProspects vs Reina | 14–23 | 37.84% |
| MMKProspects vs Jin | 11–21 | 34.38% |
| MMKProspects vs Dragunov | 10–14 | 41.67% |
| MMKProspects vs Azucena | 11–13 | 45.83% |
| MMKProspects vs Eddy | 12–12 | 50.00% |
| MMKProspects vs Jun | 8–14 | 36.36% |
| MMKProspects vs Lili | 4–17 | 19.05% |
| MMKProspects vs Yoshimitsu | 7–11 | 38.89% |
| MMKProspects vs Lars | 2–16 | 11.11% |
| MMKProspects vs Lee | 7–11 | 38.89% |
| MMKProspects vs Armor King | 4–13 | 23.53% |
| MMKProspects vs Paul | 3–13 | 18.75% |
| MMKProspects vs Leo | 5–11 | 31.25% |
| MMKProspects vs Lidia | 9–6 | 60.00% |
| MMKProspects vs Bryan | 5–8 | 38.46% |
| MMKProspects vs Heihachi | 4–9 | 30.77% |
| MMKProspects vs Asuka | 6–6 | 50.00% |
| MMKProspects vs Xiaoyu | 3–8 | 27.27% |
| MMKProspects vs Nina | 7–4 | 63.64% |
| MMKProspects vs Fahkumram | 3–8 | 27.27% |
| MMKProspects vs Alisa | 6–4 | 60.00% |
| MMKProspects vs Feng | 4–5 | 44.44% |
| MMKProspects vs Leroy | 5–4 | 55.56% |
| MMKProspects vs Victor | 2–6 | 25.00% |
| MMKProspects vs Clive | 5–3 | 62.50% |
| MMKProspects vs Raven | 5–2 | 71.43% |
| MMKProspects vs Jack-8 | 3–3 | 50.00% |
| MMKProspects vs Kuma | 3–3 | 50.00% |
| MMKProspects vs Devil Jin | 2–3 | 40.00% |
| MMKProspects vs Zafina | 2–3 | 40.00% |
| MMKProspects vs Miary Zo | 1–4 | 20.00% |
| MMKProspects vs Claudio | 4–0 | 100.00% |
| MMKProspects vs Anna | 2–0 | 100.00% |
| MMKProspects vs Shaheen | 1–0 | 100.00% |
| MMKProspects vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.