| mizuki_0614 vs Kazuya | 110–119 | 48.03% |
| mizuki_0614 vs Bryan | 86–117 | 42.36% |
| mizuki_0614 vs Reina | 91–102 | 47.15% |
| mizuki_0614 vs Steve | 83–89 | 48.26% |
| mizuki_0614 vs Jin | 74–97 | 43.27% |
| mizuki_0614 vs King | 70–96 | 42.17% |
| mizuki_0614 vs Fahkumram | 74–91 | 44.85% |
| mizuki_0614 vs Paul | 68–81 | 45.64% |
| mizuki_0614 vs Dragunov | 56–75 | 42.75% |
| mizuki_0614 vs Hwoarang | 40–89 | 31.01% |
| mizuki_0614 vs Law | 43–75 | 36.44% |
| mizuki_0614 vs Lili | 55–61 | 47.41% |
| mizuki_0614 vs Asuka | 32–65 | 32.99% |
| mizuki_0614 vs Xiaoyu | 36–52 | 40.91% |
| mizuki_0614 vs Heihachi | 32–53 | 37.65% |
| mizuki_0614 vs Jun | 36–41 | 46.75% |
| mizuki_0614 vs Anna | 32–43 | 42.67% |
| mizuki_0614 vs Clive | 29–40 | 42.03% |
| mizuki_0614 vs Nina | 31–36 | 46.27% |
| mizuki_0614 vs Victor | 29–38 | 43.28% |
| mizuki_0614 vs Lars | 27–32 | 45.76% |
| mizuki_0614 vs Zafina | 21–37 | 36.21% |
| mizuki_0614 vs Azucena | 28–30 | 48.28% |
| mizuki_0614 vs Devil Jin | 24–31 | 43.64% |
| mizuki_0614 vs Feng | 22–32 | 40.74% |
| mizuki_0614 vs Leo | 18–35 | 33.96% |
| mizuki_0614 vs Yoshimitsu | 14–36 | 28.00% |
| mizuki_0614 vs Alisa | 22–27 | 44.90% |
| mizuki_0614 vs Claudio | 19–30 | 38.78% |
| mizuki_0614 vs Lee | 17–28 | 37.78% |
| mizuki_0614 vs Leroy | 21–23 | 47.73% |
| mizuki_0614 vs Lidia | 16–25 | 39.02% |
| mizuki_0614 vs Jack-8 | 13–26 | 33.33% |
| mizuki_0614 vs Armor King | 17–16 | 51.52% |
| mizuki_0614 vs Shaheen | 16–15–1 | 51.61% |
| mizuki_0614 vs Eddy | 7–22 | 24.14% |
| mizuki_0614 vs Raven | 4–9 | 30.77% |
| mizuki_0614 vs Kuma | 1–8 | 11.11% |
| mizuki_0614 vs Panda | 4–4 | 50.00% |
| mizuki_0614 vs Miary Zo | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.