| Gameway vs Reina | 6–2 | 75.00% |
| Gameway vs Steve | 6–1 | 85.71% |
| Gameway vs Law | 0–5 | 0.00% |
| Gameway vs Hwoarang | 4–1 | 80.00% |
| Gameway vs Miary Zo | 4–0 | 100.00% |
| Gameway vs Yoshimitsu | 1–2 | 33.33% |
| Gameway vs Asuka | 2–1 | 66.67% |
| Gameway vs Jun | 3–0 | 100.00% |
| Gameway vs Victor | 2–1 | 66.67% |
| Gameway vs Clive | 3–0 | 100.00% |
| Gameway vs King | 0–2 | 0.00% |
| Gameway vs Xiaoyu | 0–2 | 0.00% |
| Gameway vs Feng | 2–0 | 100.00% |
| Gameway vs Lili | 2–0 | 100.00% |
| Gameway vs Dragunov | 2–0 | 100.00% |
| Gameway vs Lee | 2–0 | 100.00% |
| Gameway vs Zafina | 0–2 | 0.00% |
| Gameway vs Heihachi | 2–0 | 100.00% |
| Gameway vs Paul | 1–0 | 100.00% |
| Gameway vs Devil Jin | 0–1 | 0.00% |
| Gameway vs Panda | 0–1 | 0.00% |
| Gameway vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.